vulkan/overlay: don't display frame numbers unless required

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3972
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8080>
This commit is contained in:
Lionel Landwerlin 2020-12-14 10:50:25 +02:00 committed by Marge Bot
parent a2fb87eea6
commit af9481cb89
1 changed files with 2 additions and 1 deletions

View File

@ -933,7 +933,8 @@ static void compute_swapchain_display(struct swapchain_data *data)
const char *format_name = vk_Format_to_str(data->format);
format_name = format_name ? (format_name + strlen("VK_FORMAT_")) : "unknown";
ImGui::Text("Swapchain format: %s", format_name);
ImGui::Text("Frames: %" PRIu64, data->n_frames);
if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_frame])
ImGui::Text("Frames: %" PRIu64, data->n_frames);
if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_fps])
ImGui::Text("FPS: %.2f" , data->fps);