glapi: add GL_OES_geometry_shader extension
Add xml definitions for the GL_OES_geometry_shader extension and expose the extension for OpenGL ES 3.1. Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -70,9 +70,8 @@ functions = {
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# extension with core profile.
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# extension with core profile.
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"TexBuffer": exec_info(core=31),
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"TexBuffer": exec_info(core=31),
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# OpenGL 3.2 / GL_ARB_geometry_shader4. Mesa does not support
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# OpenGL 3.2 / GL_OES_geometry_shader.
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# GL_ARB_geometry_shader4, so OpenGL 3.2 is required.
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"FramebufferTexture": exec_info(core=32, es2=31),
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"FramebufferTexture": exec_info(core=32),
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# OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this
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# OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this
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# extension with core profile.
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# extension with core profile.
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@ -940,4 +940,47 @@
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</function>
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</function>
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</category>
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</category>
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<!-- 175. GL_OES_geometry_shader -->
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<category name="GL_OES_geometry_shader" number="210">
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<enum name="GEOMETRY_SHADER_OES" value="0x8DD9"/>
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<enum name="GEOMETRY_SHADER_BIT_OES" value="0x00000004"/>
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<enum name="GEOMETRY_LINKED_VERTICES_OUT_OES" value="0x8916"/>
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<enum name="GEOMETRY_LINKED_INPUT_TYPE_OES" value="0x8917"/>
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<enum name="GEOMETRY_LINKED_OUTPUT_TYPE_OES" value="0x8918"/>
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<enum name="GEOMETRY_SHADER_INVOCATIONS_OES" value="0x887F"/>
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<enum name="LAYER_PROVOKING_VERTEX_OES" value="0x825E"/>
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<enum name="MAX_GEOMETRY_UNIFORM_BLOCKS_OES" value="0x8A2C"/>
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<enum name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES" value="0x8A32"/>
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<enum name="MAX_GEOMETRY_INPUT_COMPONENTS_OES" value="0x9123"/>
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<enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS_OES" value="0x9124"/>
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<enum name="MAX_GEOMETRY_OUTPUT_VERTICES_OES" value="0x8DE0"/>
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<enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES" value="0x8DE1"/>
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<enum name="MAX_GEOMETRY_SHADER_INVOCATIONS_OES" value="0x8E5A"/>
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<enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES" value="0x8C29"/>
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<enum name="MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES" value="0x92CF"/>
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<enum name="MAX_GEOMETRY_ATOMIC_COUNTERS_OES" value="0x92D5"/>
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<enum name="MAX_GEOMETRY_IMAGE_UNIFORMS_OES" value="0x90CD"/>
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<enum name="MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES" value="0x90D7"/>
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<enum name="FIRST_VERTEX_CONVENTION_OES" value="0x8E4D"/>
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<enum name="LAST_VERTEX_CONVENTION_OES" value="0x8E4E"/>
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<enum name="UNDEFINED_VERTEX_OES" value="0x8260"/>
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<enum name="PRIMITIVES_GENERATED_OES" value="0x8C87"/>
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<enum name="LINES_ADJACENCY_OES" value="0xA"/>
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<enum name="LINE_STRIP_ADJACENCY_OES" value="0xB"/>
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<enum name="TRIANGLES_ADJACENCY_OES" value="0xC"/>
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<enum name="TRIANGLE_STRIP_ADJACENCY_OES" value="0xD"/>
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<enum name="FRAMEBUFFER_DEFAULT_LAYERS_OES" value="0x9312"/>
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<enum name="MAX_FRAMEBUFFER_LAYERS_OES" value="0x9317"/>
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<enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES" value="0x8DA8"/>
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<enum name="FRAMEBUFFER_ATTACHMENT_LAYERED_OES" value="0x8DA7"/>
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<enum name="REFERENCED_BY_GEOMETRY_SHADER_OES" value="0x9309"/>
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<function name="FramebufferTextureOES" alias="FramebufferTexture" es2="3.1">
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<param name="target" type="GLenum"/>
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<param name="attachment" type="GLenum"/>
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<param name="texture" type="GLuint"/>
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<param name="level" type="GLint"/>
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</function>
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</category>
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</OpenGLAPI>
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</OpenGLAPI>
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@ -311,6 +311,7 @@ EXT(OES_element_index_uint , dummy_true
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EXT(OES_fbo_render_mipmap , dummy_true , x , x , ES1, ES2, 2005)
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EXT(OES_fbo_render_mipmap , dummy_true , x , x , ES1, ES2, 2005)
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EXT(OES_fixed_point , dummy_true , x , x , ES1, x , 2002)
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EXT(OES_fixed_point , dummy_true , x , x , ES1, x , 2002)
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EXT(OES_framebuffer_object , dummy_true , x , x , ES1, x , 2005)
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EXT(OES_framebuffer_object , dummy_true , x , x , ES1, x , 2005)
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EXT(OES_geometry_shader , OES_geometry_shader , x , x , x , 31, 2015)
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EXT(OES_get_program_binary , dummy_true , x , x , x , ES2, 2008)
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EXT(OES_get_program_binary , dummy_true , x , x , x , ES2, 2008)
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EXT(OES_mapbuffer , dummy_true , x , x , ES1, ES2, 2005)
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EXT(OES_mapbuffer , dummy_true , x , x , ES1, ES2, 2005)
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EXT(OES_packed_depth_stencil , dummy_true , x , x , ES1, ES2, 2007)
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EXT(OES_packed_depth_stencil , dummy_true , x , x , ES1, ES2, 2007)
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@ -3905,6 +3905,7 @@ struct gl_extensions
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GLboolean OES_texture_half_float;
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GLboolean OES_texture_half_float;
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GLboolean OES_texture_half_float_linear;
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GLboolean OES_texture_half_float_linear;
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GLboolean OES_compressed_ETC1_RGB8_texture;
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GLboolean OES_compressed_ETC1_RGB8_texture;
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GLboolean OES_geometry_shader;
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GLboolean extension_sentinel;
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GLboolean extension_sentinel;
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/** The extension string */
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/** The extension string */
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const GLubyte *String;
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const GLubyte *String;
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@ -2527,5 +2527,8 @@ const struct function gles31_functions_possible[] = {
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/* GL_EXT_blend_func_extended */
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/* GL_EXT_blend_func_extended */
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{ "glGetProgramResourceLocationIndexEXT", 31, -1 },
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{ "glGetProgramResourceLocationIndexEXT", 31, -1 },
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/* GL_OES_geometry_shader */
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{ "glFramebufferTextureOES", 31, -1},
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{ NULL, 0, -1 },
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{ NULL, 0, -1 },
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};
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};
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