ir_to_mesa: Don't whack the ->location field of uniform block variables.
Fixes some failures in GL_ARB_uniform_buffer_object/maxblocks. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -2459,7 +2459,7 @@ _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program
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ir_variable *var = ((ir_instruction *) node)->as_variable();
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if ((var == NULL) || (var->mode != ir_var_uniform)
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|| (strncmp(var->name, "gl_", 3) == 0))
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|| var->uniform_block != -1 || (strncmp(var->name, "gl_", 3) == 0))
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continue;
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add.process(var);
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