mesa: Add unpack_uint_z_row support for floating-point depth buffers

This is a hack, and it will result in incorrect rendering.  However,
it does eliminate spurious warnings in several piglit CopyPixels tests
that involve floating-point depth buffers.

The real solution is to add a zf field to SWspan to store float Z
values.  When a float depth buffer is involved, swrast should also
populate the zf field.  I'll consider this post-8.0 work.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick 2012-01-18 11:56:12 -08:00
parent e20e30b28c
commit af1477b088
1 changed files with 32 additions and 0 deletions

View File

@ -2916,6 +2916,32 @@ unpack_uint_z_Z32(const void *src, GLuint *dst, GLuint n)
memcpy(dst, src, n * sizeof(GLuint));
}
static void
unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
{
const float *s = (const float *)src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i]), 0.0F, 1.0F)));
}
}
static void
unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
{
struct z32f_x24s8 {
float z;
uint32_t x24s8;
};
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i].z), 0.0F, 1.0F)));
}
}
/**
* Unpack Z values.
@ -2943,6 +2969,12 @@ _mesa_unpack_uint_z_row(gl_format format, GLuint n,
case MESA_FORMAT_Z32:
unpack = unpack_uint_z_Z32;
break;
case MESA_FORMAT_Z32_FLOAT:
unpack = unpack_uint_z_Z32_FLOAT;
break;
case MESA_FORMAT_Z32_FLOAT_X24S8:
unpack = unpack_uint_z_Z32_FLOAT_X24S8;
break;
default:
_mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
_mesa_get_format_name(format));