Mesa 11.0.1 Release Notes / September 26, 2015
+ ++Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0 release. +
++Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is only available if requested at context creation +because compatibility contexts are not supported. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) + +
- Bug 91114 - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails + +
- Bug 91716 - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB + +
- Bug 91719 - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders + +
- Bug 92009 - ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails + +
Changes
+ +Antia Puentes (2):
+-
+
- i965/vec4: Fix saturation errors when coalescing registers +
- i965/vec4_nir: Load constants as integers +
Anuj Phogat (1):
+-
+
- meta: Abort meta pbo path if TexSubImage need signed unsigned conversion +
Emil Velikov (2):
+-
+
- docs: add sha256 checksums for 11.0.0 +
- Update version to 11.0.1 +
Iago Toral Quiroga (1):
+-
+
- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer. +
Ian Romanick (5):
+-
+
- t_dd_dmatmp: Make "count" actually be the count +
- t_dd_dmatmp: Clean up improper code formatting from previous patch +
- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere +
- t_dd_dmatmp: Pull out common 'count -= count & 3' code +
- t_dd_dmatmp: Use addition instead of subtraction in loop bounds +
Ilia Mirkin (6):
+-
+
- st/mesa: avoid integer overflows with buffers >= 512MB +
- nv50, nvc0: fix max texture buffer size to 128M elements +
- freedreno/a3xx: fix blending of L8 format +
- nv50,nvc0: detect underlying resource changes and update tic +
- nv50,nvc0: flush texture cache in presence of coherent bufs +
- radeonsi: load fmask ptr relative to the resources array +
Jason Ekstrand (2):
+-
+
- nir: Fix a bunch of ralloc parenting errors +
- i965/vec4: Don't reswizzle hardware registers +
Jeremy Huddleston (1):
+-
+
- configure.ac: Add support to enable read-only text segment on x86. +
Ray Strode (1):
+-
+
- gbm: convert gbm bo format to fourcc format on dma-buf import +
Tapani Pälli (2):
+-
+
- mesa: fix errors when reading depth with glReadPixels +
- i965: fix textureGrad for cubemaps +
Ulrich Weigand (1):
+-
+
- mesa: Fix texture compression on big-endian systems +