radv: port polaris vgt vertex reuse workaround.

This ports the VGT_VERTEX_REUSE register settings
for Polaris GPUs from radeonsi.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2017-03-30 08:10:46 +01:00
parent 46a820b383
commit aeb49bc2b9
2 changed files with 18 additions and 1 deletions

View File

@ -716,6 +716,21 @@ radv_emit_fragment_shader(struct radv_cmd_buffer *cmd_buffer,
}
}
static void polaris_set_vgt_vertex_reuse(struct radv_cmd_buffer *cmd_buffer,
struct radv_pipeline *pipeline)
{
uint32_t vtx_reuse_depth = 30;
if (cmd_buffer->device->physical_device->rad_info.family < CHIP_POLARIS10)
return;
if (pipeline->shaders[MESA_SHADER_TESS_EVAL]) {
if (pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD)
vtx_reuse_depth = 14;
}
radeon_set_context_reg(cmd_buffer->cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
vtx_reuse_depth);
}
static void
radv_emit_graphics_pipeline(struct radv_cmd_buffer *cmd_buffer,
struct radv_pipeline *pipeline)
@ -730,6 +745,7 @@ radv_emit_graphics_pipeline(struct radv_cmd_buffer *cmd_buffer,
radv_emit_vertex_shader(cmd_buffer, pipeline);
radv_emit_geometry_shader(cmd_buffer, pipeline);
radv_emit_fragment_shader(cmd_buffer, pipeline);
polaris_set_vgt_vertex_reuse(cmd_buffer, pipeline);
radeon_set_context_reg(cmd_buffer->cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN,
pipeline->graphics.prim_restart_enable);

View File

@ -414,7 +414,8 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_set_context_reg(cs, R_028424_CB_DCC_CONTROL,
S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
S_028424_OVERWRITE_COMBINER_WATERMARK(4));
radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
if (physical_device->rad_info.family < CHIP_POLARIS10)
radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
radeon_set_context_reg(cs, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(32) |