mesa: Add support for GL_ARB_base_instance

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Fredrik Höglund 2012-06-18 22:50:01 +02:00 committed by Brian Paul
parent ee99647e02
commit ae5d7d5e89
13 changed files with 216 additions and 12 deletions

View File

@ -0,0 +1,40 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_base_instance" number="107">
<function name="DrawArraysInstancedBaseInstance" offset="assign">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
<param name="baseinstance" type="GLuint"/>
</function>
<function name="DrawElementsInstancedBaseInstance" offset="assign">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid *"/>
<param name="primcount" type="GLsizei"/>
<param name="baseinstance" type="GLuint"/>
</function>
<function name="DrawElementsInstancedBaseVertexBaseInstance" offset="assign">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid *"/>
<param name="primcount" type="GLsizei"/>
<param name="basevertex" type="GLint"/>
<param name="baseinstance" type="GLuint"/>
</function>
</category>
</OpenGLAPI>

View File

@ -63,6 +63,7 @@ XORG_OUTPUTS = \
API_XML = \
gl_API.xml \
ARB_base_instance.xml \
ARB_color_buffer_float.xml \
ARB_copy_buffer.xml \
ARB_debug_output.xml \

View File

@ -7995,8 +7995,9 @@
<!-- ARB extensions #106...#116 -->
<xi:include href="ARB_texture_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_base_instance.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_texture_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- Non-ARB extensions sorted by extension number. -->

View File

@ -1029,12 +1029,22 @@ typedef struct {
const GLint *basevertex);
void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first,
GLsizei count, GLsizei primcount);
void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first,
GLsizei count, GLsizei primcount,
GLuint baseinstance);
void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices,
GLsizei primcount);
void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices,
GLsizei primcount, GLuint baseinstance);
void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices,
GLsizei primcount, GLint basevertex);
void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices,
GLsizei primcount, GLint basevertex,
GLuint baseinstance);
void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint name);
/*@}*/

View File

@ -1337,6 +1337,46 @@ save_DrawElementsInstancedBaseVertexARB(GLenum mode,
"glDrawElementsInstancedBaseVertex() during display list compile");
}
/* GL_ARB_base_instance. */
static void GLAPIENTRY
save_DrawArraysInstancedBaseInstance(GLenum mode,
GLint first,
GLsizei count,
GLsizei primcount,
GLuint baseinstance)
{
GET_CURRENT_CONTEXT(ctx);
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawArraysInstancedBaseInstance() during display list compile");
}
static void APIENTRY
save_DrawElementsInstancedBaseInstance(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLsizei primcount,
GLuint baseinstance)
{
GET_CURRENT_CONTEXT(ctx);
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawElementsInstancedBaseInstance() during display list compile");
}
static void APIENTRY
save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLsizei primcount,
GLint basevertex,
GLuint baseinstance)
{
GET_CURRENT_CONTEXT(ctx);
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawElementsInstancedBaseVertexBaseInstance() during display list compile");
}
static void invalidate_saved_current_state( struct gl_context *ctx )
{
GLint i;
@ -10816,6 +10856,11 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
/* GL_ARB_draw_elements_base_vertex */
vfmt->DrawElementsInstancedBaseVertex = save_DrawElementsInstancedBaseVertexARB;
/* GL_ARB_base_instance */
vfmt->DrawArraysInstancedBaseInstance = save_DrawArraysInstancedBaseInstance;
vfmt->DrawElementsInstancedBaseInstance = save_DrawElementsInstancedBaseInstance;
vfmt->DrawElementsInstancedBaseVertexBaseInstance = save_DrawElementsInstancedBaseVertexBaseInstance;
/* The driver is required to implement these as
* 1) They can probably do a better job.
* 2) A lot of new mechanisms would have to be added to this module

View File

@ -78,6 +78,7 @@ struct extension {
static const struct extension extension_table[] = {
/* ARB Extensions */
{ "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
{ "GL_ARB_base_instance", o(ARB_base_instance), GL, 2011 },
{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
{ "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },

View File

@ -2869,6 +2869,7 @@ struct gl_extensions
GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */
GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
GLboolean ARB_ES2_compatibility;
GLboolean ARB_base_instance;
GLboolean ARB_blend_func_extended;
GLboolean ARB_color_buffer_float;
GLboolean ARB_conservative_depth;

View File

@ -105,8 +105,11 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
SET_DrawArraysInstancedBaseInstance(tab, vfmt->DrawArraysInstancedBaseInstance);
SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
SET_DrawElementsInstancedBaseInstance(tab, vfmt->DrawElementsInstancedBaseInstance);
SET_DrawElementsInstancedBaseVertex(tab, vfmt->DrawElementsInstancedBaseVertex);
SET_DrawElementsInstancedBaseVertexBaseInstance(tab, vfmt->DrawElementsInstancedBaseVertexBaseInstance);
SET_DrawTransformFeedback(tab, vfmt->DrawTransformFeedback);
/* GL_NV_vertex_program */

View File

@ -51,6 +51,7 @@ struct _mesa_prim {
GLuint count;
GLint basevertex;
GLsizei num_instances;
GLuint base_instance;
};
/* Would like to call this a "vbo_index_buffer", but this would be

View File

@ -827,6 +827,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
exec->vtx.prim[i].start = exec->vtx.vert_count;
exec->vtx.prim[i].count = 0;
exec->vtx.prim[i].num_instances = 1;
exec->vtx.prim[i].base_instance = 0;
ctx->Driver.CurrentExecPrimitive = mode;
}

View File

@ -581,7 +581,7 @@ vbo_handle_primitive_restart(struct gl_context *ctx,
*/
static void
vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
GLsizei count, GLuint numInstances)
GLsizei count, GLuint numInstances, GLuint baseInstance)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@ -595,6 +595,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
prim[0].end = 1;
prim[0].mode = mode;
prim[0].num_instances = numInstances;
prim[0].base_instance = baseInstance;
/* Implement the primitive restart index */
if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
@ -673,7 +674,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
if (0)
check_draw_arrays_data(ctx, start, count);
vbo_draw_arrays(ctx, mode, start, count, 1);
vbo_draw_arrays(ctx, mode, start, count, 1, 0);
if (0)
print_draw_arrays(ctx, mode, start, count);
@ -702,13 +703,47 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
if (0)
check_draw_arrays_data(ctx, start, count);
vbo_draw_arrays(ctx, mode, start, count, numInstances);
vbo_draw_arrays(ctx, mode, start, count, numInstances, 0);
if (0)
print_draw_arrays(ctx, mode, start, count);
}
/**
* Called from glDrawArraysInstancedBaseInstance when in immediate mode.
*/
static void GLAPIENTRY
vbo_exec_DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count,
GLsizei numInstances, GLuint baseInstance)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
_mesa_debug(ctx, "glDrawArraysInstancedBaseInstance(%s, %d, %d, %d, %d)\n",
_mesa_lookup_enum_by_nr(mode), first, count,
numInstances, baseInstance);
if (!_mesa_validate_DrawArraysInstanced(ctx, mode, first, count,
numInstances))
return;
FLUSH_CURRENT(ctx, 0);
if (!_mesa_valid_to_render(ctx, "glDrawArraysInstancedBaseInstance"))
return;
if (0)
check_draw_arrays_data(ctx, first, count);
vbo_draw_arrays(ctx, mode, first, count, numInstances, baseInstance);
if (0)
print_draw_arrays(ctx, mode, first, count);
}
/**
* Map GL_ELEMENT_ARRAY_BUFFER and print contents.
* For debugging.
@ -779,7 +814,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid *indices,
GLint basevertex, GLint numInstances)
GLint basevertex, GLint numInstances,
GLuint baseInstance)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@ -803,6 +839,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
prim[0].indexed = 1;
prim[0].basevertex = basevertex;
prim[0].num_instances = numInstances;
prim[0].base_instance = baseInstance;
/* Need to give special consideration to rendering a range of
* indices starting somewhere above zero. Typically the
@ -927,7 +964,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
#endif
vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start, end,
count, type, indices, basevertex, 1);
count, type, indices, basevertex, 1, 0);
}
@ -971,7 +1008,7 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
count, type, indices, 0, 1);
count, type, indices, 0, 1, 0);
}
@ -996,7 +1033,7 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
count, type, indices, basevertex, 1);
count, type, indices, basevertex, 1, 0);
}
@ -1021,9 +1058,10 @@ vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type,
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
count, type, indices, 0, numInstances);
count, type, indices, 0, numInstances, 0);
}
/**
* Called by glDrawElementsInstancedBaseVertex() in immediate mode.
*/
@ -1047,7 +1085,59 @@ vbo_exec_DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
count, type, indices, basevertex, numInstances);
count, type, indices, basevertex, numInstances, 0);
}
/**
* Called by glDrawElementsInstancedBaseInstance() in immediate mode.
*/
static void GLAPIENTRY
vbo_exec_DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices, GLsizei numInstances,
GLuint baseInstance)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
_mesa_debug(ctx, "glDrawElementsInstancedBaseInstance(%s, %d, %s, %p, %d, %d)\n",
_mesa_lookup_enum_by_nr(mode), count,
_mesa_lookup_enum_by_nr(type), indices,
numInstances, baseInstance);
if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
numInstances, 0))
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
count, type, indices, 0, numInstances,
baseInstance);
}
/**
* Called by glDrawElementsInstancedBaseVertexBaseInstance() in immediate mode.
*/
static void GLAPIENTRY
vbo_exec_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices, GLsizei numInstances,
GLint basevertex, GLuint baseInstance)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
_mesa_debug(ctx, "glDrawElementsInstancedBaseVertexBaseInstance(%s, %d, %s, %p, %d, %d, %d)\n",
_mesa_lookup_enum_by_nr(mode), count,
_mesa_lookup_enum_by_nr(type), indices,
numInstances, basevertex, baseInstance);
if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices,
numInstances, basevertex))
return;
vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0,
count, type, indices, basevertex, numInstances,
baseInstance);
}
@ -1128,6 +1218,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
prim[i].count = count[i];
prim[i].indexed = 1;
prim[i].num_instances = 1;
prim[i].base_instance = 0;
if (basevertex != NULL)
prim[i].basevertex = basevertex[i];
else
@ -1154,6 +1245,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
prim[0].count = count[i];
prim[0].indexed = 1;
prim[0].num_instances = 1;
prim[0].base_instance = 0;
if (basevertex != NULL)
prim[0].basevertex = basevertex[i];
else
@ -1236,6 +1328,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
prim[0].end = 1;
prim[0].mode = mode;
prim[0].num_instances = numInstances;
prim[0].base_instance = 0;
/* Maybe we should do some primitive splitting for primitive restart
* (like in DrawArrays), but we have no way to know how many vertices
@ -1295,8 +1388,11 @@ vbo_exec_array_init( struct vbo_exec_context *exec )
exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced;
exec->vtxfmt.DrawArraysInstancedBaseInstance = vbo_exec_DrawArraysInstancedBaseInstance;
exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced;
exec->vtxfmt.DrawElementsInstancedBaseInstance = vbo_exec_DrawElementsInstancedBaseInstance;
exec->vtxfmt.DrawElementsInstancedBaseVertex = vbo_exec_DrawElementsInstancedBaseVertex;
exec->vtxfmt.DrawElementsInstancedBaseVertexBaseInstance = vbo_exec_DrawElementsInstancedBaseVertexBaseInstance;
#if FEATURE_EXT_transform_feedback
exec->vtxfmt.DrawTransformFeedback = vbo_exec_DrawTransformFeedback;
#endif

View File

@ -471,6 +471,7 @@ _save_wrap_buffers(struct gl_context *ctx)
save->prim[0].start = 0;
save->prim[0].count = 0;
save->prim[0].num_instances = 1;
save->prim[0].base_instance = 0;
save->prim_count = 1;
}
@ -907,6 +908,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
save->prim[i].start = save->vert_count;
save->prim[i].count = 0;
save->prim[i].num_instances = 1;
save->prim[i].base_instance = 0;
if (save->out_of_memory) {
_mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop);

View File

@ -180,13 +180,14 @@ static void split_prims( struct split_context *split)
nr = MIN2( available, remaining );
nr -= (nr - first) % incr;
outprim->mode = prim->mode;
outprim->begin = (j == 0 && prim->begin);
outprim->end = (nr == remaining && prim->end);
outprim->start = prim->start + j;
outprim->count = nr;
outprim->num_instances = prim->num_instances;
outprim->base_instance = prim->base_instance;
update_index_bounds(split, outprim);
@ -225,12 +226,13 @@ static void split_prims( struct split_context *split)
ib.type = GL_UNSIGNED_INT;
ib.obj = split->ctx->Shared->NullBufferObj;
ib.ptr = elts;
tmpprim = *prim;
tmpprim.indexed = 1;
tmpprim.start = 0;
tmpprim.count = count;
tmpprim.num_instances = 1;
tmpprim.base_instance = 0;
flush_vertex(split);