st/mesa: Enable the ARB_shading_language_420pack extension for 1.30+.

Any driver that supports GLSL 1.30 should be able to handle this
extension, as it's entirely implemented in the GLSL compiler.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
This commit is contained in:
Kenneth Graunke 2013-07-18 11:49:44 -07:00
parent 46d9baf3e3
commit adfd0123c8
1 changed files with 1 additions and 0 deletions

View File

@ -615,6 +615,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_shader_bit_encoding = GL_TRUE;
ctx->Extensions.ARB_shading_language_packing = GL_TRUE;
ctx->Extensions.OES_depth_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_shading_language_420pack = GL_TRUE;
} else {
/* Optional integer support for GLSL 1.2. */
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,