glx: Remove unused indirection for glx_context->fillImage

This slot is always filled in with __glFillImage.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Adam Jackson 2019-08-23 12:51:08 -04:00
parent f812cbfd88
commit ad9c1838e0
4 changed files with 10 additions and 22 deletions

View File

@ -327,13 +327,6 @@ struct glx_context
GLuint *selectBuf;
/*@} */
/**
* Fill newImage with the unpacked form of \c oldImage getting it
* ready for transport to the server.
*/
void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
GLenum, const GLvoid *, GLubyte *, GLubyte *);
/**
* Client side attribs.
*/

View File

@ -399,10 +399,6 @@ indirect_create_context(struct glx_screen *psc,
gc->attributes.stackPointer = &gc->attributes.stack[0];
/*
** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
*/
gc->fillImage = __glFillImage;
gc->pc = gc->buf;
gc->bufEnd = gc->buf + bufSize;
gc->isDirect = GL_FALSE;

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@ -92,8 +92,8 @@ __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
/* Apply pixel store unpack modes to copy data into buf */
if (src != NULL) {
(*gc->fillImage) (gc, dim, width, height, depth, format, type,
src, buf, modes);
__glFillImage(gc, dim, width, height, depth, format, type,
src, buf, modes);
}
else {
if (dim < 3) {
@ -147,13 +147,12 @@ __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
__GLX_PUT_LONG(20, type);
pc += hdrlen;
if (compsize > 0) {
(*gc->fillImage) (gc, 1, width, 1, 1, format, type,
row, pc, pixelHeaderPC);
__glFillImage(gc, 1, width, 1, 1, format, type, row, pc,
pixelHeaderPC);
pc += image1len;
}
if (compsize2 > 0) {
(*gc->fillImage) (gc, 1, height, 1, 1, format, type,
column, pc, NULL);
__glFillImage(gc, 1, height, 1, 1, format, type, column, pc, NULL);
pc += image2len;
}
if ((compsize == 0) && (compsize2 == 0)) {
@ -183,11 +182,11 @@ __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
(*gc->fillImage) (gc, 1, width, 1, 1, format, type, row, buf,
pixelHeaderPC);
__glFillImage(gc, 1, width, 1, 1, format, type, row, buf,
pixelHeaderPC);
(*gc->fillImage) (gc, 1, height, 1, 1, format, type, column,
buf + image1len, pixelHeaderPC);
__glFillImage(gc, 1, height, 1, 1, format, type, column,
buf + image1len, pixelHeaderPC);
/* Send large command */
__glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), buf,

View File

@ -573,7 +573,7 @@ generic_%u_byte( GLint rop, const void * ptr )
condition = 'compsize > 0'
print('if (%s) {' % (condition))
print(' gc->fillImage(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr))
print(' __glFillImage(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr))
print('} else {')
print(' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim))
print('}')