glx: Remove unused indirection for glx_context->fillImage
This slot is always filled in with __glFillImage. Reviewed-by: Michel Dänzer <mdaenzer@redhat.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@ -327,13 +327,6 @@ struct glx_context
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GLuint *selectBuf;
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/*@} */
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/**
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* Fill newImage with the unpacked form of \c oldImage getting it
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* ready for transport to the server.
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*/
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void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
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GLenum, const GLvoid *, GLubyte *, GLubyte *);
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/**
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* Client side attribs.
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*/
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@ -399,10 +399,6 @@ indirect_create_context(struct glx_screen *psc,
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gc->attributes.stackPointer = &gc->attributes.stack[0];
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/*
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** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
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*/
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gc->fillImage = __glFillImage;
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gc->pc = gc->buf;
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gc->bufEnd = gc->buf + bufSize;
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gc->isDirect = GL_FALSE;
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@ -92,8 +92,8 @@ __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
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/* Apply pixel store unpack modes to copy data into buf */
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if (src != NULL) {
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(*gc->fillImage) (gc, dim, width, height, depth, format, type,
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src, buf, modes);
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__glFillImage(gc, dim, width, height, depth, format, type,
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src, buf, modes);
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}
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else {
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if (dim < 3) {
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@ -147,13 +147,12 @@ __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
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__GLX_PUT_LONG(20, type);
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pc += hdrlen;
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if (compsize > 0) {
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(*gc->fillImage) (gc, 1, width, 1, 1, format, type,
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row, pc, pixelHeaderPC);
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__glFillImage(gc, 1, width, 1, 1, format, type, row, pc,
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pixelHeaderPC);
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pc += image1len;
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}
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if (compsize2 > 0) {
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(*gc->fillImage) (gc, 1, height, 1, 1, format, type,
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column, pc, NULL);
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__glFillImage(gc, 1, height, 1, 1, format, type, column, pc, NULL);
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pc += image2len;
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}
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if ((compsize == 0) && (compsize2 == 0)) {
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@ -183,11 +182,11 @@ __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat,
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__glXSetError(gc, GL_OUT_OF_MEMORY);
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return;
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}
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(*gc->fillImage) (gc, 1, width, 1, 1, format, type, row, buf,
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pixelHeaderPC);
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__glFillImage(gc, 1, width, 1, 1, format, type, row, buf,
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pixelHeaderPC);
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(*gc->fillImage) (gc, 1, height, 1, 1, format, type, column,
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buf + image1len, pixelHeaderPC);
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__glFillImage(gc, 1, height, 1, 1, format, type, column,
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buf + image1len, pixelHeaderPC);
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/* Send large command */
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__glXSendLargeCommand(gc, gc->pc, (GLint) (pc - gc->pc), buf,
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@ -573,7 +573,7 @@ generic_%u_byte( GLint rop, const void * ptr )
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condition = 'compsize > 0'
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print('if (%s) {' % (condition))
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print(' gc->fillImage(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr))
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print(' __glFillImage(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr))
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print('} else {')
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print(' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim))
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print('}')
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