radv: enable tc compatible htile for d32s8 also.
This enables tc compatible htile for stencil surfaces as well. This gives a 3-5fps boost on Mad Max on high@4k. It also depends on Bas's tc-compat htile patch. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -114,7 +114,8 @@ radv_init_surface(struct radv_device *device,
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pCreateInfo->tiling != VK_IMAGE_TILING_LINEAR &&
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pCreateInfo->tiling != VK_IMAGE_TILING_LINEAR &&
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pCreateInfo->mipLevels <= 1 &&
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pCreateInfo->mipLevels <= 1 &&
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device->physical_device->rad_info.chip_class >= VI &&
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device->physical_device->rad_info.chip_class >= VI &&
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(pCreateInfo->format == VK_FORMAT_D32_SFLOAT ||
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((pCreateInfo->format == VK_FORMAT_D32_SFLOAT ||
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pCreateInfo->format == VK_FORMAT_D32_SFLOAT_S8_UINT) ||
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(device->physical_device->rad_info.chip_class >= GFX9 &&
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(device->physical_device->rad_info.chip_class >= GFX9 &&
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pCreateInfo->format == VK_FORMAT_D16_UNORM)))
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pCreateInfo->format == VK_FORMAT_D16_UNORM)))
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surface->flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
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surface->flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
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