radeonsi: move internal TGSI shaders into si_shaderlib_tgsi.c

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Marek Olšák 2018-08-02 17:40:05 -04:00
parent 0ca8294ece
commit ac72a6bd0b
8 changed files with 348 additions and 319 deletions

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@ -35,6 +35,7 @@ C_SOURCES := \
si_shader_tgsi_alu.c \
si_shader_tgsi_mem.c \
si_shader_tgsi_setup.c \
si_shaderlib_tgsi.c \
si_state.c \
si_state_binning.c \
si_state_draw.c \

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@ -51,6 +51,7 @@ files_libradeonsi = files(
'si_shader_tgsi_alu.c',
'si_shader_tgsi_mem.c',
'si_shader_tgsi_setup.c',
'si_shaderlib_tgsi.c',
'si_state.c',
'si_state.h',
'si_state_binning.c',

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@ -1205,6 +1205,12 @@ void si_init_query_functions(struct si_context *sctx);
void si_suspend_queries(struct si_context *sctx);
void si_resume_queries(struct si_context *sctx);
/* si_shaderlib_tgsi.c */
void *si_get_blitter_vs(struct si_context *sctx, enum blitter_attrib_type type,
unsigned num_layers);
void *si_create_fixed_func_tcs(struct si_context *sctx);
void *si_create_query_result_cs(struct si_context *sctx);
/* si_test_dma.c */
void si_test_dma(struct si_screen *sscreen);

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@ -30,7 +30,6 @@
#include "util/u_upload_mgr.h"
#include "util/os_time.h"
#include "util/u_suballoc.h"
#include "tgsi/tgsi_text.h"
#include "amd/common/sid.h"
#define SI_MAX_STREAMS 4
@ -1389,222 +1388,6 @@ bool si_query_hw_get_result(struct si_context *sctx,
return true;
}
/* Create the compute shader that is used to collect the results.
*
* One compute grid with a single thread is launched for every query result
* buffer. The thread (optionally) reads a previous summary buffer, then
* accumulates data from the query result buffer, and writes the result either
* to a summary buffer to be consumed by the next grid invocation or to the
* user-supplied buffer.
*
* Data layout:
*
* CONST
* 0.x = end_offset
* 0.y = result_stride
* 0.z = result_count
* 0.w = bit field:
* 1: read previously accumulated values
* 2: write accumulated values for chaining
* 4: write result available
* 8: convert result to boolean (0/1)
* 16: only read one dword and use that as result
* 32: apply timestamp conversion
* 64: store full 64 bits result
* 128: store signed 32 bits result
* 256: SO_OVERFLOW mode: take the difference of two successive half-pairs
* 1.x = fence_offset
* 1.y = pair_stride
* 1.z = pair_count
*
* BUFFER[0] = query result buffer
* BUFFER[1] = previous summary buffer
* BUFFER[2] = next summary buffer or user-supplied buffer
*/
static void si_create_query_result_shader(struct si_context *sctx)
{
/* TEMP[0].xy = accumulated result so far
* TEMP[0].z = result not available
*
* TEMP[1].x = current result index
* TEMP[1].y = current pair index
*/
static const char text_tmpl[] =
"COMP\n"
"PROPERTY CS_FIXED_BLOCK_WIDTH 1\n"
"PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
"PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
"DCL BUFFER[0]\n"
"DCL BUFFER[1]\n"
"DCL BUFFER[2]\n"
"DCL CONST[0][0..1]\n"
"DCL TEMP[0..5]\n"
"IMM[0] UINT32 {0, 31, 2147483647, 4294967295}\n"
"IMM[1] UINT32 {1, 2, 4, 8}\n"
"IMM[2] UINT32 {16, 32, 64, 128}\n"
"IMM[3] UINT32 {1000000, 0, %u, 0}\n" /* for timestamp conversion */
"IMM[4] UINT32 {256, 0, 0, 0}\n"
"AND TEMP[5], CONST[0][0].wwww, IMM[2].xxxx\n"
"UIF TEMP[5]\n"
/* Check result availability. */
"LOAD TEMP[1].x, BUFFER[0], CONST[0][1].xxxx\n"
"ISHR TEMP[0].z, TEMP[1].xxxx, IMM[0].yyyy\n"
"MOV TEMP[1], TEMP[0].zzzz\n"
"NOT TEMP[0].z, TEMP[0].zzzz\n"
/* Load result if available. */
"UIF TEMP[1]\n"
"LOAD TEMP[0].xy, BUFFER[0], IMM[0].xxxx\n"
"ENDIF\n"
"ELSE\n"
/* Load previously accumulated result if requested. */
"MOV TEMP[0], IMM[0].xxxx\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[1].xxxx\n"
"UIF TEMP[4]\n"
"LOAD TEMP[0].xyz, BUFFER[1], IMM[0].xxxx\n"
"ENDIF\n"
"MOV TEMP[1].x, IMM[0].xxxx\n"
"BGNLOOP\n"
/* Break if accumulated result so far is not available. */
"UIF TEMP[0].zzzz\n"
"BRK\n"
"ENDIF\n"
/* Break if result_index >= result_count. */
"USGE TEMP[5], TEMP[1].xxxx, CONST[0][0].zzzz\n"
"UIF TEMP[5]\n"
"BRK\n"
"ENDIF\n"
/* Load fence and check result availability */
"UMAD TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy, CONST[0][1].xxxx\n"
"LOAD TEMP[5].x, BUFFER[0], TEMP[5].xxxx\n"
"ISHR TEMP[0].z, TEMP[5].xxxx, IMM[0].yyyy\n"
"NOT TEMP[0].z, TEMP[0].zzzz\n"
"UIF TEMP[0].zzzz\n"
"BRK\n"
"ENDIF\n"
"MOV TEMP[1].y, IMM[0].xxxx\n"
"BGNLOOP\n"
/* Load start and end. */
"UMUL TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy\n"
"UMAD TEMP[5].x, TEMP[1].yyyy, CONST[0][1].yyyy, TEMP[5].xxxx\n"
"LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
"UADD TEMP[5].y, TEMP[5].xxxx, CONST[0][0].xxxx\n"
"LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
"U64ADD TEMP[4].xy, TEMP[3], -TEMP[2]\n"
"AND TEMP[5].z, CONST[0][0].wwww, IMM[4].xxxx\n"
"UIF TEMP[5].zzzz\n"
/* Load second start/end half-pair and
* take the difference
*/
"UADD TEMP[5].xy, TEMP[5], IMM[1].wwww\n"
"LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
"LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
"U64ADD TEMP[3].xy, TEMP[3], -TEMP[2]\n"
"U64ADD TEMP[4].xy, TEMP[4], -TEMP[3]\n"
"ENDIF\n"
"U64ADD TEMP[0].xy, TEMP[0], TEMP[4]\n"
/* Increment pair index */
"UADD TEMP[1].y, TEMP[1].yyyy, IMM[1].xxxx\n"
"USGE TEMP[5], TEMP[1].yyyy, CONST[0][1].zzzz\n"
"UIF TEMP[5]\n"
"BRK\n"
"ENDIF\n"
"ENDLOOP\n"
/* Increment result index */
"UADD TEMP[1].x, TEMP[1].xxxx, IMM[1].xxxx\n"
"ENDLOOP\n"
"ENDIF\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[1].yyyy\n"
"UIF TEMP[4]\n"
/* Store accumulated data for chaining. */
"STORE BUFFER[2].xyz, IMM[0].xxxx, TEMP[0]\n"
"ELSE\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[1].zzzz\n"
"UIF TEMP[4]\n"
/* Store result availability. */
"NOT TEMP[0].z, TEMP[0]\n"
"AND TEMP[0].z, TEMP[0].zzzz, IMM[1].xxxx\n"
"STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].zzzz\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
"UIF TEMP[4]\n"
"STORE BUFFER[2].y, IMM[0].xxxx, IMM[0].xxxx\n"
"ENDIF\n"
"ELSE\n"
/* Store result if it is available. */
"NOT TEMP[4], TEMP[0].zzzz\n"
"UIF TEMP[4]\n"
/* Apply timestamp conversion */
"AND TEMP[4], CONST[0][0].wwww, IMM[2].yyyy\n"
"UIF TEMP[4]\n"
"U64MUL TEMP[0].xy, TEMP[0], IMM[3].xyxy\n"
"U64DIV TEMP[0].xy, TEMP[0], IMM[3].zwzw\n"
"ENDIF\n"
/* Convert to boolean */
"AND TEMP[4], CONST[0][0].wwww, IMM[1].wwww\n"
"UIF TEMP[4]\n"
"U64SNE TEMP[0].x, TEMP[0].xyxy, IMM[4].zwzw\n"
"AND TEMP[0].x, TEMP[0].xxxx, IMM[1].xxxx\n"
"MOV TEMP[0].y, IMM[0].xxxx\n"
"ENDIF\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
"UIF TEMP[4]\n"
"STORE BUFFER[2].xy, IMM[0].xxxx, TEMP[0].xyxy\n"
"ELSE\n"
/* Clamping */
"UIF TEMP[0].yyyy\n"
"MOV TEMP[0].x, IMM[0].wwww\n"
"ENDIF\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[2].wwww\n"
"UIF TEMP[4]\n"
"UMIN TEMP[0].x, TEMP[0].xxxx, IMM[0].zzzz\n"
"ENDIF\n"
"STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].xxxx\n"
"ENDIF\n"
"ENDIF\n"
"ENDIF\n"
"ENDIF\n"
"END\n";
char text[sizeof(text_tmpl) + 32];
struct tgsi_token tokens[1024];
struct pipe_compute_state state = {};
/* Hard code the frequency into the shader so that the backend can
* use the full range of optimizations for divide-by-constant.
*/
snprintf(text, sizeof(text), text_tmpl,
sctx->screen->info.clock_crystal_freq);
if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
assert(false);
return;
}
state.ir_type = PIPE_SHADER_IR_TGSI;
state.prog = tokens;
sctx->query_result_shader = sctx->b.create_compute_state(&sctx->b, &state);
}
static void si_restore_qbo_state(struct si_context *sctx,
struct si_qbo_state *st)
{
@ -1647,7 +1430,7 @@ static void si_query_hw_get_result_resource(struct si_context *sctx,
} consts;
if (!sctx->query_result_shader) {
si_create_query_result_shader(sctx);
sctx->query_result_shader = si_create_query_result_cs(sctx);
if (!sctx->query_result_shader)
return;
}

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@ -0,0 +1,336 @@
/*
* Copyright 2018 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "si_pipe.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_ureg.h"
void *si_get_blitter_vs(struct si_context *sctx, enum blitter_attrib_type type,
unsigned num_layers)
{
unsigned vs_blit_property;
void **vs;
switch (type) {
case UTIL_BLITTER_ATTRIB_NONE:
vs = num_layers > 1 ? &sctx->vs_blit_pos_layered :
&sctx->vs_blit_pos;
vs_blit_property = SI_VS_BLIT_SGPRS_POS;
break;
case UTIL_BLITTER_ATTRIB_COLOR:
vs = num_layers > 1 ? &sctx->vs_blit_color_layered :
&sctx->vs_blit_color;
vs_blit_property = SI_VS_BLIT_SGPRS_POS_COLOR;
break;
case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
assert(num_layers == 1);
vs = &sctx->vs_blit_texcoord;
vs_blit_property = SI_VS_BLIT_SGPRS_POS_TEXCOORD;
break;
default:
assert(0);
return NULL;
}
if (*vs)
return *vs;
struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX);
if (!ureg)
return NULL;
/* Tell the shader to load VS inputs from SGPRs: */
ureg_property(ureg, TGSI_PROPERTY_VS_BLIT_SGPRS, vs_blit_property);
ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, true);
/* This is just a pass-through shader with 1-3 MOV instructions. */
ureg_MOV(ureg,
ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0),
ureg_DECL_vs_input(ureg, 0));
if (type != UTIL_BLITTER_ATTRIB_NONE) {
ureg_MOV(ureg,
ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0),
ureg_DECL_vs_input(ureg, 1));
}
if (num_layers > 1) {
struct ureg_src instance_id =
ureg_DECL_system_value(ureg, TGSI_SEMANTIC_INSTANCEID, 0);
struct ureg_dst layer =
ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0);
ureg_MOV(ureg, ureg_writemask(layer, TGSI_WRITEMASK_X),
ureg_scalar(instance_id, TGSI_SWIZZLE_X));
}
ureg_END(ureg);
*vs = ureg_create_shader_and_destroy(ureg, &sctx->b);
return *vs;
}
/**
* This is used when TCS is NULL in the VS->TCS->TES chain. In this case,
* VS passes its outputs to TES directly, so the fixed-function shader only
* has to write TESSOUTER and TESSINNER.
*/
void *si_create_fixed_func_tcs(struct si_context *sctx)
{
struct ureg_src outer, inner;
struct ureg_dst tessouter, tessinner;
struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
if (!ureg)
return NULL;
outer = ureg_DECL_system_value(ureg,
TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI, 0);
inner = ureg_DECL_system_value(ureg,
TGSI_SEMANTIC_DEFAULT_TESSINNER_SI, 0);
tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
ureg_MOV(ureg, tessouter, outer);
ureg_MOV(ureg, tessinner, inner);
ureg_END(ureg);
return ureg_create_shader_and_destroy(ureg, &sctx->b);
}
/* Create the compute shader that is used to collect the results.
*
* One compute grid with a single thread is launched for every query result
* buffer. The thread (optionally) reads a previous summary buffer, then
* accumulates data from the query result buffer, and writes the result either
* to a summary buffer to be consumed by the next grid invocation or to the
* user-supplied buffer.
*
* Data layout:
*
* CONST
* 0.x = end_offset
* 0.y = result_stride
* 0.z = result_count
* 0.w = bit field:
* 1: read previously accumulated values
* 2: write accumulated values for chaining
* 4: write result available
* 8: convert result to boolean (0/1)
* 16: only read one dword and use that as result
* 32: apply timestamp conversion
* 64: store full 64 bits result
* 128: store signed 32 bits result
* 256: SO_OVERFLOW mode: take the difference of two successive half-pairs
* 1.x = fence_offset
* 1.y = pair_stride
* 1.z = pair_count
*
* BUFFER[0] = query result buffer
* BUFFER[1] = previous summary buffer
* BUFFER[2] = next summary buffer or user-supplied buffer
*/
void *si_create_query_result_cs(struct si_context *sctx)
{
/* TEMP[0].xy = accumulated result so far
* TEMP[0].z = result not available
*
* TEMP[1].x = current result index
* TEMP[1].y = current pair index
*/
static const char text_tmpl[] =
"COMP\n"
"PROPERTY CS_FIXED_BLOCK_WIDTH 1\n"
"PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
"PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
"DCL BUFFER[0]\n"
"DCL BUFFER[1]\n"
"DCL BUFFER[2]\n"
"DCL CONST[0][0..1]\n"
"DCL TEMP[0..5]\n"
"IMM[0] UINT32 {0, 31, 2147483647, 4294967295}\n"
"IMM[1] UINT32 {1, 2, 4, 8}\n"
"IMM[2] UINT32 {16, 32, 64, 128}\n"
"IMM[3] UINT32 {1000000, 0, %u, 0}\n" /* for timestamp conversion */
"IMM[4] UINT32 {256, 0, 0, 0}\n"
"AND TEMP[5], CONST[0][0].wwww, IMM[2].xxxx\n"
"UIF TEMP[5]\n"
/* Check result availability. */
"LOAD TEMP[1].x, BUFFER[0], CONST[0][1].xxxx\n"
"ISHR TEMP[0].z, TEMP[1].xxxx, IMM[0].yyyy\n"
"MOV TEMP[1], TEMP[0].zzzz\n"
"NOT TEMP[0].z, TEMP[0].zzzz\n"
/* Load result if available. */
"UIF TEMP[1]\n"
"LOAD TEMP[0].xy, BUFFER[0], IMM[0].xxxx\n"
"ENDIF\n"
"ELSE\n"
/* Load previously accumulated result if requested. */
"MOV TEMP[0], IMM[0].xxxx\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[1].xxxx\n"
"UIF TEMP[4]\n"
"LOAD TEMP[0].xyz, BUFFER[1], IMM[0].xxxx\n"
"ENDIF\n"
"MOV TEMP[1].x, IMM[0].xxxx\n"
"BGNLOOP\n"
/* Break if accumulated result so far is not available. */
"UIF TEMP[0].zzzz\n"
"BRK\n"
"ENDIF\n"
/* Break if result_index >= result_count. */
"USGE TEMP[5], TEMP[1].xxxx, CONST[0][0].zzzz\n"
"UIF TEMP[5]\n"
"BRK\n"
"ENDIF\n"
/* Load fence and check result availability */
"UMAD TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy, CONST[0][1].xxxx\n"
"LOAD TEMP[5].x, BUFFER[0], TEMP[5].xxxx\n"
"ISHR TEMP[0].z, TEMP[5].xxxx, IMM[0].yyyy\n"
"NOT TEMP[0].z, TEMP[0].zzzz\n"
"UIF TEMP[0].zzzz\n"
"BRK\n"
"ENDIF\n"
"MOV TEMP[1].y, IMM[0].xxxx\n"
"BGNLOOP\n"
/* Load start and end. */
"UMUL TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy\n"
"UMAD TEMP[5].x, TEMP[1].yyyy, CONST[0][1].yyyy, TEMP[5].xxxx\n"
"LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
"UADD TEMP[5].y, TEMP[5].xxxx, CONST[0][0].xxxx\n"
"LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
"U64ADD TEMP[4].xy, TEMP[3], -TEMP[2]\n"
"AND TEMP[5].z, CONST[0][0].wwww, IMM[4].xxxx\n"
"UIF TEMP[5].zzzz\n"
/* Load second start/end half-pair and
* take the difference
*/
"UADD TEMP[5].xy, TEMP[5], IMM[1].wwww\n"
"LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
"LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
"U64ADD TEMP[3].xy, TEMP[3], -TEMP[2]\n"
"U64ADD TEMP[4].xy, TEMP[4], -TEMP[3]\n"
"ENDIF\n"
"U64ADD TEMP[0].xy, TEMP[0], TEMP[4]\n"
/* Increment pair index */
"UADD TEMP[1].y, TEMP[1].yyyy, IMM[1].xxxx\n"
"USGE TEMP[5], TEMP[1].yyyy, CONST[0][1].zzzz\n"
"UIF TEMP[5]\n"
"BRK\n"
"ENDIF\n"
"ENDLOOP\n"
/* Increment result index */
"UADD TEMP[1].x, TEMP[1].xxxx, IMM[1].xxxx\n"
"ENDLOOP\n"
"ENDIF\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[1].yyyy\n"
"UIF TEMP[4]\n"
/* Store accumulated data for chaining. */
"STORE BUFFER[2].xyz, IMM[0].xxxx, TEMP[0]\n"
"ELSE\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[1].zzzz\n"
"UIF TEMP[4]\n"
/* Store result availability. */
"NOT TEMP[0].z, TEMP[0]\n"
"AND TEMP[0].z, TEMP[0].zzzz, IMM[1].xxxx\n"
"STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].zzzz\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
"UIF TEMP[4]\n"
"STORE BUFFER[2].y, IMM[0].xxxx, IMM[0].xxxx\n"
"ENDIF\n"
"ELSE\n"
/* Store result if it is available. */
"NOT TEMP[4], TEMP[0].zzzz\n"
"UIF TEMP[4]\n"
/* Apply timestamp conversion */
"AND TEMP[4], CONST[0][0].wwww, IMM[2].yyyy\n"
"UIF TEMP[4]\n"
"U64MUL TEMP[0].xy, TEMP[0], IMM[3].xyxy\n"
"U64DIV TEMP[0].xy, TEMP[0], IMM[3].zwzw\n"
"ENDIF\n"
/* Convert to boolean */
"AND TEMP[4], CONST[0][0].wwww, IMM[1].wwww\n"
"UIF TEMP[4]\n"
"U64SNE TEMP[0].x, TEMP[0].xyxy, IMM[4].zwzw\n"
"AND TEMP[0].x, TEMP[0].xxxx, IMM[1].xxxx\n"
"MOV TEMP[0].y, IMM[0].xxxx\n"
"ENDIF\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
"UIF TEMP[4]\n"
"STORE BUFFER[2].xy, IMM[0].xxxx, TEMP[0].xyxy\n"
"ELSE\n"
/* Clamping */
"UIF TEMP[0].yyyy\n"
"MOV TEMP[0].x, IMM[0].wwww\n"
"ENDIF\n"
"AND TEMP[4], CONST[0][0].wwww, IMM[2].wwww\n"
"UIF TEMP[4]\n"
"UMIN TEMP[0].x, TEMP[0].xxxx, IMM[0].zzzz\n"
"ENDIF\n"
"STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].xxxx\n"
"ENDIF\n"
"ENDIF\n"
"ENDIF\n"
"ENDIF\n"
"END\n";
char text[sizeof(text_tmpl) + 32];
struct tgsi_token tokens[1024];
struct pipe_compute_state state = {};
/* Hard code the frequency into the shader so that the backend can
* use the full range of optimizations for divide-by-constant.
*/
snprintf(text, sizeof(text), text_tmpl,
sctx->screen->info.clock_crystal_freq);
if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
assert(false);
return NULL;
}
state.ir_type = PIPE_SHADER_IR_TGSI;
state.prog = tokens;
return sctx->b.create_compute_state(&sctx->b, &state);
}

View File

@ -514,8 +514,6 @@ void si_schedule_initial_compile(struct si_context *sctx, unsigned processor,
void si_get_active_slot_masks(const struct tgsi_shader_info *info,
uint32_t *const_and_shader_buffers,
uint64_t *samplers_and_images);
void *si_get_blit_vs(struct si_context *sctx, enum blitter_attrib_type type,
unsigned num_layers);
/* si_state_draw.c */
void si_init_ia_multi_vgt_param_table(struct si_context *sctx);

View File

@ -1543,7 +1543,7 @@ void si_draw_rectangle(struct blitter_context *blitter,
case UTIL_BLITTER_ATTRIB_NONE:;
}
pipe->bind_vs_state(pipe, si_get_blit_vs(sctx, type, num_instances));
pipe->bind_vs_state(pipe, si_get_blitter_vs(sctx, type, num_instances));
struct pipe_draw_info info = {};
info.mode = SI_PRIM_RECTANGLE_LIST;

View File

@ -27,7 +27,6 @@
#include "compiler/nir/nir_serialize.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_ureg.h"
#include "util/hash_table.h"
#include "util/crc32.h"
#include "util/u_async_debug.h"
@ -3100,38 +3099,6 @@ static void si_init_tess_factor_ring(struct si_context *sctx)
si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
}
/**
* This is used when TCS is NULL in the VS->TCS->TES chain. In this case,
* VS passes its outputs to TES directly, so the fixed-function shader only
* has to write TESSOUTER and TESSINNER.
*/
static void si_generate_fixed_func_tcs(struct si_context *sctx)
{
struct ureg_src outer, inner;
struct ureg_dst tessouter, tessinner;
struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
if (!ureg)
return; /* if we get here, we're screwed */
assert(!sctx->fixed_func_tcs_shader.cso);
outer = ureg_DECL_system_value(ureg,
TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI, 0);
inner = ureg_DECL_system_value(ureg,
TGSI_SEMANTIC_DEFAULT_TESSINNER_SI, 0);
tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
ureg_MOV(ureg, tessouter, outer);
ureg_MOV(ureg, tessinner, inner);
ureg_END(ureg);
sctx->fixed_func_tcs_shader.cso =
ureg_create_shader_and_destroy(ureg, &sctx->b);
}
static void si_update_vgt_shader_config(struct si_context *sctx)
{
/* Calculate the index of the config.
@ -3209,7 +3176,8 @@ bool si_update_shaders(struct si_context *sctx)
si_pm4_bind_state(sctx, hs, sctx->tcs_shader.current->pm4);
} else {
if (!sctx->fixed_func_tcs_shader.cso) {
si_generate_fixed_func_tcs(sctx);
sctx->fixed_func_tcs_shader.cso =
si_create_fixed_func_tcs(sctx);
if (!sctx->fixed_func_tcs_shader.cso)
return false;
}
@ -3388,70 +3356,6 @@ static void si_emit_scratch_state(struct si_context *sctx)
}
}
void *si_get_blit_vs(struct si_context *sctx, enum blitter_attrib_type type,
unsigned num_layers)
{
unsigned vs_blit_property;
void **vs;
switch (type) {
case UTIL_BLITTER_ATTRIB_NONE:
vs = num_layers > 1 ? &sctx->vs_blit_pos_layered :
&sctx->vs_blit_pos;
vs_blit_property = SI_VS_BLIT_SGPRS_POS;
break;
case UTIL_BLITTER_ATTRIB_COLOR:
vs = num_layers > 1 ? &sctx->vs_blit_color_layered :
&sctx->vs_blit_color;
vs_blit_property = SI_VS_BLIT_SGPRS_POS_COLOR;
break;
case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
assert(num_layers == 1);
vs = &sctx->vs_blit_texcoord;
vs_blit_property = SI_VS_BLIT_SGPRS_POS_TEXCOORD;
break;
default:
assert(0);
return NULL;
}
if (*vs)
return *vs;
struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX);
if (!ureg)
return NULL;
/* Tell the shader to load VS inputs from SGPRs: */
ureg_property(ureg, TGSI_PROPERTY_VS_BLIT_SGPRS, vs_blit_property);
ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, true);
/* This is just a pass-through shader with 1-3 MOV instructions. */
ureg_MOV(ureg,
ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0),
ureg_DECL_vs_input(ureg, 0));
if (type != UTIL_BLITTER_ATTRIB_NONE) {
ureg_MOV(ureg,
ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0),
ureg_DECL_vs_input(ureg, 1));
}
if (num_layers > 1) {
struct ureg_src instance_id =
ureg_DECL_system_value(ureg, TGSI_SEMANTIC_INSTANCEID, 0);
struct ureg_dst layer =
ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0);
ureg_MOV(ureg, ureg_writemask(layer, TGSI_WRITEMASK_X),
ureg_scalar(instance_id, TGSI_SWIZZLE_X));
}
ureg_END(ureg);
*vs = ureg_create_shader_and_destroy(ureg, &sctx->b);
return *vs;
}
void si_init_shader_functions(struct si_context *sctx)
{
sctx->atoms.s.spi_map.emit = si_emit_spi_map;