r600g: use LINEAR_ALIGNED tiling for staging textures, reorder the code

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Marek Olšák 2012-11-13 00:25:49 +01:00
parent fe2ef4b810
commit ac4f61b232
1 changed files with 10 additions and 6 deletions

View File

@ -494,10 +494,18 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
{
struct r600_screen *rscreen = (struct r600_screen*)screen;
struct radeon_surface surface;
unsigned array_mode = 0;
const struct util_format_description *desc = util_format_description(templ->format);
unsigned array_mode;
int r;
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) {
/* Default tiling mode for staging textures. */
array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
/* Tiling doesn't work with the 422 (SUBSAMPLED) formats. That's not an issue,
* because 422 formats are used for videos, which prefer linear buffers
* for fast uploads anyway. */
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
desc->layout != UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
if (!(templ->bind & PIPE_BIND_SCANOUT) &&
templ->usage != PIPE_USAGE_STAGING &&
templ->usage != PIPE_USAGE_STREAM) {
@ -507,10 +515,6 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
}
}
/* XXX tiling is broken for the 422 formats */
if (util_format_description(templ->format)->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
r = r600_init_surface(rscreen, &surface, templ, array_mode,
templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
if (r) {