added bug fix note for wide points and lines
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$Id: VERSIONS,v 1.5 1999/03/10 12:41:11 sio2 Exp $
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$Id: VERSIONS,v 1.6 1999/04/18 01:36:45 brianp Exp $
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Mesa Version History
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Mesa Version History
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@ -612,7 +612,7 @@ Mesa Version History
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- removed GL_EXT_multitexture extension
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- removed GL_EXT_multitexture extension
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3.1 beta 2 March ??, 1999
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3.1 beta 2 April ??, 1999
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New:
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New:
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- multi-textured points and lines (mjk@nvidia.com)
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- multi-textured points and lines (mjk@nvidia.com)
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- optimized 24bpp X rendering (bernd.paysan@gmx.de)
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- optimized 24bpp X rendering (bernd.paysan@gmx.de)
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@ -638,6 +638,7 @@ Mesa Version History
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- GL_LINEAR sampling of 3D textures was broken
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- GL_LINEAR sampling of 3D textures was broken
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- fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org)
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- fixed SVR4 'cc' compiler macro problem (dawes@xfree86.org)
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- added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk)
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- added GL_TEXTURE_PRIORITY fix (keithh@netcomuk.co.uk)
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- fixed wide point and wide line conformance bugs (brianp)
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Changes:
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Changes:
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- some device driver changes (see src/dd.h)
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- some device driver changes (see src/dd.h)
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- new copyright on core Mesa code
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- new copyright on core Mesa code
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