i965: Fix typo in 2b224d66a0
Unfortunately, since a previous efficiency improvement, we no longer have any open-source testcases producing register spilling, so this code was untested in the fragment shader path. That should change when we get proper temporary array support in the fragment shader. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40194
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@ -246,7 +246,7 @@ bool do_wm_prog(struct brw_context *brw,
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if (c->last_scratch) {
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c->prog_data.total_scratch = brw_get_scratch_size(c->last_scratch);
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brw_get_scratch_bo(intel, &brw->vs.scratch_bo,
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brw_get_scratch_bo(intel, &brw->wm.scratch_bo,
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c->prog_data.total_scratch * brw->wm_max_threads);
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}
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