panfrost: Label pools
Allows the allocated BOs to be labeled more intelligently. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10866>
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@ -85,12 +85,13 @@ panfrost_batch_init(struct panfrost_context *ctx,
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/* Preallocate the main pool, since every batch has at least one job
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* structure so it will be used */
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panfrost_pool_init(&batch->pool, NULL, dev, 0, true, true);
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panfrost_pool_init(&batch->pool, NULL, dev, 0, "Batch pool", true, true);
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/* Don't preallocate the invisible pool, since not every batch will use
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* the pre-allocation, particularly if the varyings are larger than the
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* preallocation and a reallocation is needed after anyway. */
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panfrost_pool_init(&batch->invisible_pool, NULL, dev, PAN_BO_INVISIBLE, false, true);
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panfrost_pool_init(&batch->invisible_pool, NULL, dev,
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PAN_BO_INVISIBLE, "Varyings", false, true);
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panfrost_batch_add_fbo_bos(batch);
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}
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@ -1348,7 +1348,7 @@ pan_blit_ctx_init(struct panfrost_device *dev,
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struct pan_blit_context *ctx)
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{
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memset(ctx, 0, sizeof(*ctx));
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panfrost_pool_init(&ctx->pool, NULL, dev, 0, false, true);
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panfrost_pool_init(&ctx->pool, NULL, dev, 0, "Blitter pool", false, true);
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ctx->z_scale = (float)(info->dst.end.z - info->dst.start.z + 1) /
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(info->src.end.z - info->src.start.z + 1);
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@ -1599,11 +1599,11 @@ pan_blitter_init(struct panfrost_device *dev)
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_mesa_hash_table_create(NULL, pan_blit_blend_shader_key_hash,
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pan_blit_blend_shader_key_equal);
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panfrost_pool_init(&dev->blitter.shaders.pool, NULL, dev,
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PAN_BO_EXECUTE, false, true);
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PAN_BO_EXECUTE, "Blitter shaders", false, true);
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pthread_mutex_init(&dev->blitter.shaders.lock, NULL);
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pan_blitter_prefill_blit_shader_cache(dev);
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panfrost_pool_init(&dev->blitter.rsds.pool, NULL, dev, 0, false, true);
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panfrost_pool_init(&dev->blitter.rsds.pool, NULL, dev, 0, "Blitter RSDs", false, true);
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dev->blitter.rsds.rsds =
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_mesa_hash_table_create(NULL, pan_blit_rsd_key_hash,
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pan_blit_rsd_key_equal);
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@ -1372,7 +1372,7 @@ panfrost_init_indirect_draw_shaders(struct panfrost_device *dev)
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*/
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pthread_mutex_init(&dev->indirect_draw_shaders.lock, NULL);
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panfrost_pool_init(&dev->indirect_draw_shaders.bin_pool, NULL, dev,
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PAN_BO_EXECUTE, false, true);
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PAN_BO_EXECUTE, "Indirect draw shaders", false, true);
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}
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void
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@ -51,7 +51,7 @@ panfrost_pool_alloc_backing(struct pan_pool *pool, size_t bo_sz)
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* fragment/vertex+tiler pools separate.
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*/
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struct panfrost_bo *bo = panfrost_bo_create(pool->dev, bo_sz,
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pool->create_flags, "Pool memory");
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pool->create_flags, pool->label);
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if (pool->owned)
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util_dynarray_append(&pool->bos, struct panfrost_bo *, bo);
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@ -67,13 +67,14 @@ panfrost_pool_alloc_backing(struct pan_pool *pool, size_t bo_sz)
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void
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panfrost_pool_init(struct pan_pool *pool, void *memctx,
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struct panfrost_device *dev,
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unsigned create_flags, bool prealloc,
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bool owned)
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unsigned create_flags, const char *label,
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bool prealloc, bool owned)
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{
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memset(pool, 0, sizeof(*pool));
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pool->dev = dev;
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pool->create_flags = create_flags;
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pool->owned = owned;
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pool->label = label;
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if (owned)
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util_dynarray_init(&pool->bos, memctx);
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@ -47,6 +47,9 @@ struct pan_pool {
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/* Within the topmost transient BO, how much has been used? */
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unsigned transient_offset;
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/* Label for created BOs */
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const char *label;
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/* BO flags to use in the pool */
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unsigned create_flags;
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@ -58,7 +61,7 @@ struct pan_pool {
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void
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panfrost_pool_init(struct pan_pool *pool, void *memctx,
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struct panfrost_device *dev, unsigned create_flags,
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bool prealloc, bool owned);
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const char *label, bool prealloc, bool owned);
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void
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panfrost_pool_cleanup(struct pan_pool *pool);
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