glsl/linker: outputs in the same location must share auxiliary storage
From ARB_enhanced_layouts: "[...]when location aliasing, the aliases sharing the location must have the same underlying numerical type (floating-point or integer) and the same auxiliary storage and interpolation qualification.[...]" Add code to the linker to validate that aliased locations do have the same aux storage. Fixes: KHR-GL45.enhanced_layouts.varying_location_aliasing_with_mixed_auxiliary_storage Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -407,6 +407,9 @@ struct explicit_location_info {
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ir_variable *var;
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unsigned base_type;
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unsigned interpolation;
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bool centroid;
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bool sample;
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bool patch;
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};
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static bool
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@ -417,6 +420,9 @@ check_location_aliasing(struct explicit_location_info explicit_locations[][4],
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unsigned location_limit,
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const glsl_type *type,
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unsigned interpolation,
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bool centroid,
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bool sample,
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bool patch,
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gl_shader_program *prog,
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gl_shader_stage stage)
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{
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@ -459,6 +465,16 @@ check_location_aliasing(struct explicit_location_info explicit_locations[][4],
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_mesa_shader_stage_to_string(stage), location);
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return false;
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}
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if (info->centroid != centroid ||
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info->sample != sample ||
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info->patch != patch) {
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linker_error(prog,
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"%s shader has multiple outputs at explicit "
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"location %u with different aux storage\n",
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_mesa_shader_stage_to_string(stage), location);
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return false;
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}
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}
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comp++;
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@ -493,6 +509,9 @@ check_location_aliasing(struct explicit_location_info explicit_locations[][4],
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explicit_locations[location][i].base_type =
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type->without_array()->base_type;
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explicit_locations[location][i].interpolation = interpolation;
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explicit_locations[location][i].centroid = centroid;
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explicit_locations[location][i].sample = sample;
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explicit_locations[location][i].patch = patch;
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i++;
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/* We need to do some special handling for doubles as dvec3 and
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@ -557,15 +576,17 @@ cross_validate_outputs_to_inputs(struct gl_context *ctx,
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if (type->without_array()->is_interface()) {
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for (unsigned i = 0; i < type->without_array()->length; i++) {
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const glsl_type *field_type = type->fields.structure[i].type;
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unsigned field_location = type->fields.structure[i].location -
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(type->fields.structure[i].patch ? VARYING_SLOT_PATCH0 :
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VARYING_SLOT_VAR0);
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unsigned interpolation = type->fields.structure[i].interpolation;
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glsl_struct_field *field = &type->fields.structure[i];
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unsigned field_location = field->location -
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(field->patch ? VARYING_SLOT_PATCH0 : VARYING_SLOT_VAR0);
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if (!check_location_aliasing(explicit_locations, var,
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field_location,
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0, field_location + 1,
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field_type, interpolation,
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field->type,
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field->interpolation,
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field->centroid,
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field->sample,
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field->patch,
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prog, producer->Stage)) {
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return;
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}
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@ -574,6 +595,9 @@ cross_validate_outputs_to_inputs(struct gl_context *ctx,
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idx, var->data.location_frac,
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slot_limit, type,
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var->data.interpolation,
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var->data.centroid,
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var->data.sample,
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var->data.patch,
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prog, producer->Stage)) {
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return;
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}
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