mesa: change init subroutine defaults helper to work per gl_program

A later patch will result in SSO programs calling this helper
per gl_program rather than per gl_shader_program.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
Timothy Arceri 2017-01-09 16:13:28 +11:00
parent 90d950038f
commit aad93402c0
3 changed files with 20 additions and 24 deletions

View File

@ -468,8 +468,14 @@ _mesa_bind_pipeline(struct gl_context *ctx,
FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
for (i = 0; i < MESA_SHADER_STAGES; i++)
_mesa_shader_program_init_subroutine_defaults(ctx, ctx->_Shader->CurrentProgram[i]);
for (i = 0; i < MESA_SHADER_STAGES; i++) {
if (ctx->_Shader->CurrentProgram[i]) {
struct gl_linked_shader *sh =
ctx->_Shader->CurrentProgram[i]->_LinkedShaders[i];
if (sh)
_mesa_program_init_subroutine_defaults(ctx, sh->Program);
}
}
}
}

View File

@ -1221,8 +1221,15 @@ use_shader_program(struct gl_context *ctx, gl_shader_stage stage,
if ((shProg != NULL) && (shProg->_LinkedShaders[stage] == NULL))
shProg = NULL;
if (shProg)
_mesa_shader_program_init_subroutine_defaults(ctx, shProg);
if (shProg) {
for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
struct gl_linked_shader *sh = shProg->_LinkedShaders[i];
if (!sh)
continue;
_mesa_program_init_subroutine_defaults(ctx, sh->Program);
}
}
if (*target != shProg) {
/* Program is current, flush it */
@ -2875,7 +2882,7 @@ _mesa_shader_write_subroutine_indices(struct gl_context *ctx,
ctx->_Shader->CurrentProgram[stage]->_LinkedShaders[stage]->Program);
}
static void
void
_mesa_program_init_subroutine_defaults(struct gl_context *ctx,
struct gl_program *p)
{
@ -2897,20 +2904,3 @@ _mesa_program_init_subroutine_defaults(struct gl_context *ctx,
binding->IndexPtr[i] = find_compat_subroutine(p, uni->type);
}
}
void
_mesa_shader_program_init_subroutine_defaults(struct gl_context *ctx,
struct gl_shader_program *shProg)
{
int i;
if (!shProg)
return;
for (i = 0; i < MESA_SHADER_STAGES; i++) {
if (!shProg->_LinkedShaders[i])
continue;
_mesa_program_init_subroutine_defaults(ctx, shProg->_LinkedShaders[i]->Program);
}
}

View File

@ -288,8 +288,8 @@ _mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
/* GL_ARB_shader_subroutine */
void
_mesa_shader_program_init_subroutine_defaults(struct gl_context *ctx,
struct gl_shader_program *shProg);
_mesa_program_init_subroutine_defaults(struct gl_context *ctx,
struct gl_program *prog);
extern GLint GLAPIENTRY
_mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,