gallium: interface changes for multisampling

add function to set sample mask, and state for alpha-to-coverage and
alpha-to-one. Also make it possible to query for supported sample count
with is_msaa_supported().

Use explicit resource_resolve() to resolve a resource. Note that it is illegal
to bind a unresolved resource as a sampler view, must be resolved first (as per
d3d10 and OGL APIs, binding unresolved resource would mean that special texture
fetch functions need to be used which give explicit control over what samples
to fetch, which isn't supported yet).

Also change surface_fill() and surface_copy() to operate directly on resources.
Blits should operate directly on resources, most often state trackers just used
get_tex_surface() then did a blit. Note this also means the blit bind flags are
gone, if a driver implements this functionality it is expected to handle it for
all resources having depth_stencil/render_target/sampler_view bind flags (might
even require it for all bind flags?).

Might want to introduce quality levels for MSAA later.
Might need to revisit this for hw which does instant resolve.
This commit is contained in:
Roland Scheidegger 2010-04-26 19:50:57 +02:00
parent 06574e45b4
commit aac2cccccf
8 changed files with 82 additions and 26 deletions

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@ -98,6 +98,7 @@ struct cso_context {
struct pipe_framebuffer_state fb, fb_saved;
struct pipe_viewport_state vp, vp_saved;
struct pipe_blend_color blend_color;
unsigned sample_mask sample_mask;
struct pipe_stencil_ref stencil_ref, stencil_ref_saved;
};
@ -984,6 +985,16 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx,
return PIPE_OK;
}
enum pipe_error cso_set_sample_mask(struct cso_context *ctx,
unsigned sample_mask)
{
if (ctx->sample_mask != sample_mask) {
ctx->sample_mask = sample_mask;
ctx->pipe->set_sample_mask(ctx->pipe, sample_mask);
}
return PIPE_OK;
}
enum pipe_error cso_set_stencil_ref(struct cso_context *ctx,
const struct pipe_stencil_ref *sr)
{

View File

@ -159,6 +159,8 @@ void cso_restore_viewport(struct cso_context *cso);
enum pipe_error cso_set_blend_color(struct cso_context *cso,
const struct pipe_blend_color *bc);
enum pipe_error cso_set_sample_mask(struct cso_context *cso,
unsigned stencil_mask);
enum pipe_error cso_set_stencil_ref(struct cso_context *cso,
const struct pipe_stencil_ref *sr);

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@ -54,6 +54,7 @@ objects. They all follow simple, one-method binding calls, e.g.
* ``set_stencil_ref`` sets the stencil front and back reference values
which are used as comparison values in stencil test.
* ``set_blend_color``
* ``set_sample_mask``
* ``set_clip_state``
* ``set_polygon_stipple``
* ``set_scissor_state`` sets the bounds for the scissor test, which culls
@ -255,15 +256,20 @@ Blitting
These methods emulate classic blitter controls. They are not guaranteed to be
available; if they are set to NULL, then they are not present.
These methods operate directly on ``pipe_surface`` objects, and stand
These methods operate directly on ``pipe_resource`` objects, and stand
apart from any 3D state in the context. Blitting functionality may be
moved to a separate abstraction at some point in the future.
``surface_fill`` performs a fill operation on a section of a surface.
``resource_fill_region`` performs a fill operation on a section of a resource.
``surface_copy`` blits a region of a surface to a region of another surface,
provided that both surfaces are the same format. The source and destination
may be the same surface, and overlapping blits are permitted.
``resource_copy_region`` blits a region of a subresource of a resource to a
region of another subresource of a resource, provided that both resources have the
same format. The source and destination may be the same resource, and overlapping
blits are permitted.
``resource_resolve`` resolves a multisampled resource into a non-multisampled
one. Formats and dimensions must match. This function must be present if a driver
supports multisampling.
The interfaces to these calls are likely to change to make it easier
for a driver to batch multiple blits with the same source and

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@ -128,9 +128,6 @@ resources might be created and handled quite differently.
* ``PIPE_BIND_VERTEX_BUFFER``: A vertex buffer.
* ``PIPE_BIND_INDEX_BUFFER``: An vertex index/element buffer.
* ``PIPE_BIND_CONSTANT_BUFFER``: A buffer of shader constants.
* ``PIPE_BIND_BLIT_SOURCE``: A blit source, as given to surface_copy.
* ``PIPE_BIND_BLIT_DESTINATION``: A blit destination, as given to surface_copy
and surface_fill.
* ``PIPE_BIND_TRANSFER_WRITE``: A transfer object which will be written to.
* ``PIPE_BIND_TRANSFER_READ``: A transfer object which will be read from.
* ``PIPE_BIND_CUSTOM``:
@ -223,6 +220,16 @@ Determine if a resource in the given format can be used in a specific manner.
Returns TRUE if all usages can be satisfied.
is_msaa_supported
^^^^^^^^^^^^^^^^^
Determine if a format supports multisampling with a given number of samples.
**format** the resource format
**sample_count** the number of samples. Valid query range is 2-32.
Returns TRUE if sample_count number of samples is supported with this format.
.. _resource_create:

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@ -198,6 +198,9 @@ struct pipe_context {
void (*set_stencil_ref)( struct pipe_context *,
const struct pipe_stencil_ref * );
void (*set_sample_mask)( struct pipe_context *,
unsigned sample_mask );
void (*set_clip_state)( struct pipe_context *,
const struct pipe_clip_state * );
@ -233,32 +236,50 @@ struct pipe_context {
/**
* Surface functions
* Resource functions for blit-like functionality
*
* The pipe driver is allowed to set these functions to NULL, and in that
* case, they will not be available.
* If a driver supports multisampling, resource_resolve must be available.
*/
/*@{*/
/**
* Copy a block of pixels from one surface to another.
* The surfaces must be of the same format.
* Copy a block of pixels from one resource to another.
* The resource must be of the same format.
* Resources with nr_samples > 1 are not allowed.
*/
void (*surface_copy)(struct pipe_context *pipe,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height);
void (*resource_copy_region)(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height);
/**
* Fill a region of a surface with a constant value.
* Fill a region of a resource with a constant value.
* Resources with nr_samples > 1 are not allowed.
*/
void (*surface_fill)(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height,
unsigned value);
void (*resource_fill_region)(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
struct pipe_box *dstbox,
unsigned srcx, unsigned srcy, unsigned srcz,
unsigned width, unsigned height,
unsigned value);
/**
* Resolve a multisampled resource into a non-multisampled one.
* Source and destination must have the same size and same format.
*/
void (*resource_resolve)(struct pipe_context *pipe,
struct pipe_resource *dst,
struct pipe_subresource subdst,
struct pipe_resource *src,
struct pipe_subresource subsrc);
/*@}*/
/**

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@ -284,8 +284,6 @@ enum pipe_transfer_usage {
#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */
#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */
#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */
#define PIPE_BIND_BLIT_SOURCE (1 << 6) /* surface_copy */
#define PIPE_BIND_BLIT_DESTINATION (1 << 7) /* surface_copy, fill */
#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */
#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* get_transfer */
#define PIPE_BIND_TRANSFER_READ (1 << 10) /* get_transfer */

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@ -99,9 +99,18 @@ struct pipe_screen {
boolean (*is_format_supported)( struct pipe_screen *,
enum pipe_format format,
enum pipe_texture_target target,
unsigned bindings,
unsigned bindings,
unsigned geom_flags );
/**
* Check if the given pipe_format is supported with a requested
* number of samples for msaa.
* \param sample_count number of samples for multisampling
*/
boolean (*is_msaa_supported)( struct pipe_screen *,
enum pipe_format format,
unsigned sample_count );
/**
* Create a new texture object, using the given template info.
*/

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@ -218,6 +218,8 @@ struct pipe_blend_state
unsigned logicop_enable:1;
unsigned logicop_func:4; /**< PIPE_LOGICOP_x */
unsigned dither:1;
unsigned alpha_to_coverage:1;
unsigned alpha_to_one:1;
struct pipe_rt_blend_state rt[PIPE_MAX_COLOR_BUFS];
};