mesa: remove redundant _mesa_prim::is_indexed

Instead, check (ib != NULL) like all other drivers.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3990>
This commit is contained in:
Marek Olšák 2020-02-10 20:25:52 -05:00 committed by Marge Bot
parent 0c9850e55d
commit aaa758d3dd
6 changed files with 10 additions and 16 deletions

View File

@ -159,6 +159,7 @@ static void
brw_emit_prim(struct brw_context *brw,
const struct _mesa_prim *prim,
uint32_t hw_prim,
bool is_indexed,
struct brw_transform_feedback_object *xfb_obj,
unsigned stream,
bool is_indirect,
@ -175,7 +176,7 @@ brw_emit_prim(struct brw_context *brw,
int start_vertex_location = prim->start;
int base_vertex_location = prim->basevertex;
if (prim->indexed) {
if (is_indexed) {
vertex_access_type = devinfo->gen >= 7 ?
GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM :
GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM;
@ -239,7 +240,7 @@ brw_emit_prim(struct brw_context *brw,
brw_load_register_mem(brw, GEN7_3DPRIM_START_VERTEX, bo,
indirect_offset + 8);
if (prim->indexed) {
if (is_indexed) {
brw_load_register_mem(brw, GEN7_3DPRIM_BASE_VERTEX, bo,
indirect_offset + 12);
brw_load_register_mem(brw, GEN7_3DPRIM_START_INSTANCE, bo,
@ -956,6 +957,7 @@ static void
brw_draw_single_prim(struct gl_context *ctx,
const struct _mesa_prim *prim,
unsigned prim_id,
bool is_indexed,
struct brw_transform_feedback_object *xfb_obj,
unsigned stream,
GLsizeiptr indirect_offset)
@ -996,7 +998,7 @@ brw_draw_single_prim(struct gl_context *ctx,
* we only flag if the values change.
*/
const int new_firstvertex =
prim->indexed ? prim->basevertex : prim->start;
is_indexed ? prim->basevertex : prim->start;
const int new_baseinstance = prim->base_instance;
const struct brw_vs_prog_data *vs_prog_data =
brw_vs_prog_data(brw->vs.base.prog_data);
@ -1023,7 +1025,7 @@ brw_draw_single_prim(struct gl_context *ctx,
intel_buffer_object(ctx->DrawIndirectBuffer)->buffer;
brw_bo_reference(brw->draw.draw_params_bo);
brw->draw.draw_params_offset =
indirect_offset + (prim->indexed ? 12 : 8);
indirect_offset + (is_indexed ? 12 : 8);
} else {
/* Set draw_params_bo to NULL so brw_prepare_vertices knows it
* has to upload gl_BaseVertex and such if they're needed.
@ -1042,7 +1044,7 @@ brw_draw_single_prim(struct gl_context *ctx,
brw->ctx.NewDriverState |= BRW_NEW_VERTICES;
brw->draw.derived_params.gl_drawid = prim->draw_id;
brw->draw.derived_params.is_indexed_draw = prim->indexed ? ~0 : 0;
brw->draw.derived_params.is_indexed_draw = is_indexed ? ~0 : 0;
brw_bo_unreference(brw->draw.derived_draw_params_bo);
brw->draw.derived_draw_params_bo = NULL;
@ -1068,8 +1070,8 @@ retry:
if (devinfo->gen == 9)
gen9_emit_preempt_wa(brw, prim);
brw_emit_prim(brw, prim, brw->primitive, xfb_obj, stream, is_indirect,
indirect_offset);
brw_emit_prim(brw, prim, brw->primitive, is_indexed, xfb_obj, stream,
is_indirect, indirect_offset);
brw->batch.no_wrap = false;
@ -1185,7 +1187,7 @@ brw_draw_prims(struct gl_context *ctx,
brw->predicate.state = BRW_PREDICATE_STATE_USE_BIT;
}
brw_draw_single_prim(ctx, &prims[i], i, xfb_obj, stream,
brw_draw_single_prim(ctx, &prims[i], i, ib != NULL, xfb_obj, stream,
brw->draw.draw_indirect_offset +
brw->draw.draw_indirect_stride * i);
}
@ -1225,7 +1227,6 @@ brw_draw_indirect_prims(struct gl_context *ctx,
prim[draw_count - 1].end = 1;
for (i = 0; i < draw_count; ++i) {
prim[i].mode = mode;
prim[i].indexed = ib != NULL;
prim[i].draw_id = i;
}

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@ -772,7 +772,6 @@ _mesa_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
prim.mode = mode;
prim.start = 0;
prim.count = count;
prim.indexed = 1;
prim.basevertex = basevertex;
prim.num_instances = numInstances;
prim.base_instance = baseInstance;
@ -1230,7 +1229,6 @@ _mesa_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
prim[i].start =
((uintptr_t) indices[i] - min_index_ptr) / index_type_size;
prim[i].count = count[i];
prim[i].indexed = 1;
prim[i].num_instances = 1;
prim[i].base_instance = 0;
prim[i].draw_id = i;
@ -1258,7 +1256,6 @@ _mesa_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
prim[0].mode = mode;
prim[0].start = 0;
prim[0].count = count[i];
prim[0].indexed = 1;
prim[0].num_instances = 1;
prim[0].base_instance = 0;
prim[0].draw_id = i;

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@ -43,7 +43,6 @@ struct gl_context;
struct _mesa_prim
{
GLubyte mode; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
bool indexed;
/**
* tnl: If true, line stipple emulation will reset the pattern walker.

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@ -205,7 +205,6 @@ new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw)
_mesa_enable_vertex_array_attrib(ctx, rs->VAO, 0);
rs->prim.mode = GL_POINTS;
rs->prim.indexed = 0;
rs->prim.begin = 1;
rs->prim.end = 1;
rs->prim.start = 0;

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@ -230,7 +230,6 @@ split_prims(struct split_context *split)
ib.ptr = elts;
tmpprim = *prim;
tmpprim.indexed = 1;
tmpprim.start = 0;
tmpprim.count = count;
tmpprim.num_instances = 1;

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@ -810,7 +810,6 @@ vbo_exec_Begin(GLenum mode)
exec->vtx.prim[i].mode = mode;
exec->vtx.prim[i].begin = 1;
exec->vtx.prim[i].end = 0;
exec->vtx.prim[i].indexed = 0;
exec->vtx.prim[i].start = exec->vtx.vert_count;
exec->vtx.prim[i].count = 0;
exec->vtx.prim[i].num_instances = 1;