radeonsi: convert constant buffers to si_descriptors

There is a new "class" si_buffer_resources, which should be good enough for
implementing any kind of buffer bindings (constant buffers, vertex buffers,
streamout buffers, shader storage buffers, etc.)

I don't even keep a copy of pipe_constant_buffer - we don't need it.

The main motivation behind this is to have a well-tested infrastrusture
for setting up streamout buffers.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
This commit is contained in:
Marek Olšák 2013-08-17 19:19:30 +02:00
parent a81c3e00fe
commit aa5c40f97c
5 changed files with 162 additions and 128 deletions

View File

@ -115,13 +115,6 @@ struct r600_fence_block {
struct list_head head;
};
struct r600_constbuf_state
{
struct pipe_constant_buffer cb[2];
uint32_t enabled_mask;
uint32_t dirty_mask;
};
#define SI_NUM_ATOMS(rctx) (sizeof((rctx)->atoms)/sizeof((rctx)->atoms.array[0]))
#define SI_NUM_SHADERS (PIPE_SHADER_FRAGMENT+1)
@ -138,6 +131,7 @@ struct r600_context {
union {
struct {
struct r600_atom *const_buffers[SI_NUM_SHADERS];
struct r600_atom *sampler_views[SI_NUM_SHADERS];
};
struct r600_atom *array[0];
@ -164,7 +158,7 @@ struct r600_context {
/* shader information */
unsigned sprite_coord_enable;
unsigned export_16bpc;
struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
struct si_buffer_resources const_buffers[SI_NUM_SHADERS];
struct r600_textures_info samplers[SI_NUM_SHADERS];
struct r600_resource *border_color_table;
unsigned border_color_offset;

View File

@ -32,7 +32,7 @@
#define SI_NUM_CONTEXTS 256
static const uint32_t null_desc[8]; /* zeros */
static uint32_t null_desc[8]; /* zeros */
/* Set this if you want the 3D engine to wait until CP DMA is done.
* It should be set on the last CP DMA packet. */
@ -170,7 +170,7 @@ static void si_emit_shader_pointer(struct r600_context *rctx,
static void si_emit_descriptors(struct r600_context *rctx,
struct si_descriptors *desc,
const uint32_t **descriptors)
uint32_t **descriptors)
{
struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
uint64_t va_base;
@ -325,6 +325,135 @@ void si_set_sampler_view(struct r600_context *rctx, unsigned shader,
si_update_descriptors(&views->desc);
}
/* BUFFER RESOURCES */
static void si_emit_buffer_resources(struct r600_context *rctx, struct r600_atom *atom)
{
struct si_buffer_resources *buffers = (struct si_buffer_resources*)atom;
si_emit_descriptors(rctx, &buffers->desc, buffers->desc_data);
}
static void si_init_buffer_resources(struct r600_context *rctx,
struct si_buffer_resources *buffers,
unsigned num_buffers, unsigned shader,
unsigned shader_userdata_index,
enum radeon_bo_usage shader_usage)
{
int i;
buffers->num_buffers = num_buffers;
buffers->shader_usage = shader_usage;
buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*));
buffers->desc_storage = CALLOC(num_buffers, sizeof(uint32_t) * 4);
/* si_emit_descriptors only accepts an array of arrays.
* This adds such an array. */
buffers->desc_data = CALLOC(num_buffers, sizeof(uint32_t*));
for (i = 0; i < num_buffers; i++) {
buffers->desc_data[i] = &buffers->desc_storage[i*4];
}
si_init_descriptors(rctx, &buffers->desc,
si_get_shader_user_data_base(shader) +
shader_userdata_index*4, 4, num_buffers,
si_emit_buffer_resources);
}
static void si_release_buffer_resources(struct si_buffer_resources *buffers)
{
int i;
for (i = 0; i < Elements(buffers->buffers); i++) {
pipe_resource_reference(&buffers->buffers[i], NULL);
}
FREE(buffers->buffers);
FREE(buffers->desc_storage);
FREE(buffers->desc_data);
si_release_descriptors(&buffers->desc);
}
static void si_buffer_resources_begin_new_cs(struct r600_context *rctx,
struct si_buffer_resources *buffers)
{
unsigned mask = buffers->desc.enabled_mask;
/* Add relocations to the CS. */
while (mask) {
int i = u_bit_scan(&mask);
r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
(struct r600_resource*)buffers->buffers[i],
buffers->shader_usage);
}
r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
buffers->desc.buffer, RADEON_USAGE_READWRITE);
si_emit_shader_pointer(rctx, &buffers->desc);
}
/* CONSTANT BUFFERS */
static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint slot,
struct pipe_constant_buffer *input)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_buffer_resources *buffers = &rctx->const_buffers[shader];
if (shader >= SI_NUM_SHADERS)
return;
rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
assert(slot < buffers->num_buffers);
pipe_resource_reference(&buffers->buffers[slot], NULL);
if (input && (input->buffer || input->user_buffer)) {
struct pipe_resource *buffer = NULL;
uint64_t va;
/* Upload the user buffer if needed. */
if (input->user_buffer) {
unsigned buffer_offset;
r600_upload_const_buffer(rctx,
(struct r600_resource**)&buffer, input->user_buffer,
input->buffer_size, &buffer_offset);
va = r600_resource_va(ctx->screen, buffer) + buffer_offset;
} else {
pipe_resource_reference(&buffer, input->buffer);
va = r600_resource_va(ctx->screen, buffer) + input->buffer_offset;
}
/* Set the descriptor. */
uint32_t *desc = buffers->desc_data[slot];
desc[0] = va;
desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
S_008F04_STRIDE(0);
desc[2] = input->buffer_size;
desc[3] = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
buffers->buffers[slot] = buffer;
r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
(struct r600_resource*)buffer, buffers->shader_usage);
buffers->desc.enabled_mask |= 1 << slot;
} else {
/* Clear the descriptor. */
memset(buffers->desc_data[slot], 0, sizeof(uint32_t) * 4);
buffers->desc.enabled_mask &= ~(1 << slot);
}
buffers->desc.dirty_mask |= 1 << slot;
si_update_descriptors(&buffers->desc);
}
/* INIT/DEINIT */
void si_init_all_descriptors(struct r600_context *rctx)
@ -332,10 +461,18 @@ void si_init_all_descriptors(struct r600_context *rctx)
int i;
for (i = 0; i < SI_NUM_SHADERS; i++) {
si_init_buffer_resources(rctx, &rctx->const_buffers[i],
NUM_CONST_BUFFERS, i, SI_SGPR_CONST,
RADEON_USAGE_READ);
si_init_sampler_views(rctx, &rctx->samplers[i].views, i);
rctx->atoms.const_buffers[i] = &rctx->const_buffers[i].desc.atom;
rctx->atoms.sampler_views[i] = &rctx->samplers[i].views.desc.atom;
}
/* Set pipe_context functions. */
rctx->b.b.set_constant_buffer = si_set_constant_buffer;
}
void si_release_all_descriptors(struct r600_context *rctx)
@ -343,6 +480,7 @@ void si_release_all_descriptors(struct r600_context *rctx)
int i;
for (i = 0; i < SI_NUM_SHADERS; i++) {
si_release_buffer_resources(&rctx->const_buffers[i]);
si_release_sampler_views(&rctx->samplers[i].views);
}
}
@ -352,6 +490,7 @@ void si_all_descriptors_begin_new_cs(struct r600_context *rctx)
int i;
for (i = 0; i < SI_NUM_SHADERS; i++) {
si_buffer_resources_begin_new_cs(rctx, &rctx->const_buffers[i]);
si_sampler_views_begin_new_cs(rctx, &rctx->samplers[i].views);
}
}

View File

@ -3016,46 +3016,6 @@ static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
free(state);
}
/*
* Constants
*/
static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
struct pipe_constant_buffer *input)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
struct pipe_constant_buffer *cb;
const uint8_t *ptr;
/* Note that the state tracker can unbind constant buffers by
* passing NULL here.
*/
if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
state->enabled_mask &= ~(1 << index);
state->dirty_mask &= ~(1 << index);
pipe_resource_reference(&state->cb[index].buffer, NULL);
return;
}
cb = &state->cb[index];
cb->buffer_size = input->buffer_size;
ptr = input->user_buffer;
if (ptr) {
r600_upload_const_buffer(rctx,
(struct r600_resource**)&cb->buffer, ptr,
cb->buffer_size, &cb->buffer_offset);
} else {
/* Setup the hw buffer. */
cb->buffer_offset = input->buffer_offset;
pipe_resource_reference(&cb->buffer, input->buffer);
}
state->enabled_mask |= 1 << index;
state->dirty_mask |= 1 << index;
}
/*
* Vertex elements & buffers
*/
@ -3241,8 +3201,6 @@ void si_init_state_functions(struct r600_context *rctx)
rctx->b.b.set_sample_mask = si_set_sample_mask;
rctx->b.b.set_constant_buffer = si_set_constant_buffer;
rctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
rctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
rctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;

View File

@ -92,11 +92,9 @@ union si_state {
struct si_pm4_state *vs;
struct si_pm4_state *vs_sampler_views;
struct si_pm4_state *vs_sampler;
struct si_pm4_state *vs_const;
struct si_pm4_state *ps;
struct si_pm4_state *ps_sampler_views;
struct si_pm4_state *ps_sampler;
struct si_pm4_state *ps_const;
struct si_pm4_state *spi;
struct si_pm4_state *vertex_buffers;
struct si_pm4_state *texture_barrier;
@ -114,6 +112,8 @@ union si_state {
#define FMASK_TEX_OFFSET NUM_TEX_UNITS
#define NUM_SAMPLER_VIEWS (FMASK_TEX_OFFSET+NUM_TEX_UNITS)
#define NUM_CONST_BUFFERS 2
/* This represents resource descriptors in memory, such as buffer resources,
* image resources, and sampler states.
*/
@ -149,7 +149,16 @@ struct si_descriptors {
struct si_sampler_views {
struct si_descriptors desc;
struct pipe_sampler_view *views[NUM_SAMPLER_VIEWS];
const uint32_t *desc_data[NUM_SAMPLER_VIEWS];
uint32_t *desc_data[NUM_SAMPLER_VIEWS];
};
struct si_buffer_resources {
struct si_descriptors desc;
unsigned num_buffers;
enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
struct pipe_resource **buffers; /* this has num_buffers elements */
uint32_t *desc_storage; /* this has num_buffers*4 elements */
uint32_t **desc_data; /* an array of pointers pointing to desc_storage */
};
#define si_pm4_block_idx(member) \

View File

@ -453,78 +453,6 @@ static void si_update_derived_state(struct r600_context *rctx)
}
}
static void si_constant_buffer_update(struct r600_context *rctx)
{
struct pipe_context *ctx = &rctx->b.b;
struct si_pm4_state *pm4;
unsigned shader, i;
uint64_t va;
if (!rctx->constbuf_state[PIPE_SHADER_VERTEX].dirty_mask &&
!rctx->constbuf_state[PIPE_SHADER_FRAGMENT].dirty_mask)
return;
for (shader = PIPE_SHADER_VERTEX ; shader <= PIPE_SHADER_FRAGMENT; shader++) {
struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
pm4 = CALLOC_STRUCT(si_pm4_state);
if (!pm4)
continue;
si_pm4_inval_shader_cache(pm4);
si_pm4_sh_data_begin(pm4);
for (i = 0; i < 2; i++) {
if (state->enabled_mask & (1 << i)) {
struct pipe_constant_buffer *cb = &state->cb[i];
struct r600_resource *rbuffer = r600_resource(cb->buffer);
va = r600_resource_va(ctx->screen, (void*)rbuffer);
va += cb->buffer_offset;
si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
/* Fill in a T# buffer resource description */
si_pm4_sh_data_add(pm4, va);
si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) |
S_008F04_STRIDE(0)));
si_pm4_sh_data_add(pm4, cb->buffer_size);
si_pm4_sh_data_add(pm4, S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32));
} else {
/* Fill in an empty T# buffer resource description */
si_pm4_sh_data_add(pm4, 0);
si_pm4_sh_data_add(pm4, 0);
si_pm4_sh_data_add(pm4, 0);
si_pm4_sh_data_add(pm4, 0);
}
}
switch (shader) {
case PIPE_SHADER_VERTEX:
si_pm4_sh_data_end(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, SI_SGPR_CONST);
si_pm4_set_state(rctx, vs_const, pm4);
break;
case PIPE_SHADER_FRAGMENT:
si_pm4_sh_data_end(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0, SI_SGPR_CONST);
si_pm4_set_state(rctx, ps_const, pm4);
break;
default:
R600_ERR("unsupported %d\n", shader);
FREE(pm4);
return;
}
state->dirty_mask = 0;
}
}
static void si_vertex_buffer_update(struct r600_context *rctx)
{
struct pipe_context *ctx = &rctx->b.b;
@ -653,7 +581,6 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
return;
si_update_derived_state(rctx);
si_constant_buffer_update(rctx);
si_vertex_buffer_update(rctx);
if (info->indexed) {
@ -678,7 +605,14 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
si_state_draw(rctx, info, &ib);
/* Cache flushing via CP_COHER_CNTL. */
cp_coher_cntl = si_pm4_sync_flags(rctx);
if (rctx->b.flags & R600_CONTEXT_INV_CONST_CACHE) {
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1) |
S_0085F0_SH_KCACHE_ACTION_ENA(1);
}
if (cp_coher_cntl) {
struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);