mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.
I don't know of any problems with CPU detection in years. Don't spam the user that was just looking to enable assertions with this stuff.
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@ -55,7 +55,7 @@
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/** Bitmask of X86_FEATURE_x bits */
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int _mesa_x86_cpu_features = 0x0;
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static int detection_debug = GL_FALSE;
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/* No reason for this to be public.
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*/
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@ -190,6 +190,7 @@ void _mesa_check_os_sse_support( void )
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#else
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/* Do nothing on other platforms for now.
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*/
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if (detection_debug)
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_mesa_debug(NULL, "Not testing OS support for SSE, leaving enabled.\n");
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#endif /* __FreeBSD__ */
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}
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@ -232,6 +233,7 @@ _mesa_get_x86_features(void)
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_mesa_x86_cpuid(0, &result, (GLuint *)(cpu_vendor + 0), (GLuint *)(cpu_vendor + 8), (GLuint *)(cpu_vendor + 4));
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cpu_vendor[12] = '\0';
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if (detection_debug)
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_mesa_debug(NULL, "CPU vendor: %s\n", cpu_vendor);
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/* get cpu features */
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@ -284,6 +286,7 @@ _mesa_get_x86_features(void)
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_mesa_x86_cpuid(0x80000002+ofs, (GLuint *)(cpu_name + (16*ofs)+0), (GLuint *)(cpu_name + (16*ofs)+4), (GLuint *)(cpu_name + (16*ofs)+8), (GLuint *)(cpu_name + (16*ofs)+12));
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cpu_name[48] = '\0'; /* the name should be NULL terminated, but just to be sure */
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if (detection_debug)
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_mesa_debug(NULL, "CPU name: %s\n", cpu_name);
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}
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}
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@ -293,6 +296,7 @@ _mesa_get_x86_features(void)
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#ifdef USE_MMX_ASM
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if ( cpu_has_mmx ) {
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if ( _mesa_getenv( "MESA_NO_MMX" ) == 0 ) {
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if (detection_debug)
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_mesa_debug(NULL, "MMX cpu detected.\n");
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} else {
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_mesa_x86_cpu_features &= ~(X86_FEATURE_MMX);
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@ -303,6 +307,7 @@ _mesa_get_x86_features(void)
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#ifdef USE_3DNOW_ASM
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if ( cpu_has_3dnow ) {
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if ( _mesa_getenv( "MESA_NO_3DNOW" ) == 0 ) {
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if (detection_debug)
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_mesa_debug(NULL, "3DNow! cpu detected.\n");
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} else {
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_mesa_x86_cpu_features &= ~(X86_FEATURE_3DNOW);
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@ -313,6 +318,7 @@ _mesa_get_x86_features(void)
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#ifdef USE_SSE_ASM
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if ( cpu_has_xmm ) {
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if ( _mesa_getenv( "MESA_NO_SSE" ) == 0 ) {
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if (detection_debug)
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_mesa_debug(NULL, "SSE cpu detected.\n");
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if ( _mesa_getenv( "MESA_FORCE_SSE" ) == 0 ) {
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_mesa_check_os_sse_support();
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