vl/compositor: fix shader in/out numbering

Michel pointed out that my assumption of a global
index namespace is incorrect and breaks r300g.

Signed-off-by: Christian König <deathsimple@vodafone.de>
This commit is contained in:
Christian König 2012-03-02 16:07:18 +01:00
parent 54faecf607
commit a9073e3486
1 changed files with 5 additions and 5 deletions

View File

@ -45,9 +45,9 @@
enum VS_OUTPUT
{
VS_O_VPOS,
VS_O_VTEX,
VS_O_COLOR,
VS_O_VPOS = 0,
VS_O_COLOR = 0,
VS_O_VTEX = 0,
VS_O_VTOP,
VS_O_VBOTTOM,
};
@ -70,8 +70,8 @@ create_vert_shader(struct vl_compositor *c)
color = ureg_DECL_vs_input(shader, 2);
tmp = ureg_DECL_temporary(shader);
o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX);
o_color = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, VS_O_COLOR);
o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX);
o_vtop = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTOP);
o_vbottom = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM);
@ -139,7 +139,7 @@ create_frag_shader_video_buffer(struct vl_compositor *c)
if (!shader)
return false;
tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 1, TGSI_INTERPOLATE_LINEAR);
tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_VTEX, TGSI_INTERPOLATE_LINEAR);
for (i = 0; i < 3; ++i) {
csc[i] = ureg_DECL_constant(shader, i);
sampler[i] = ureg_DECL_sampler(shader, i);