progs/tests: fix MSVC build.

Signed-off-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Vinson Lee 2009-10-30 09:39:51 -06:00 committed by Brian Paul
parent 5f7d5d3ea3
commit a8ed066858
1 changed files with 4 additions and 4 deletions

View File

@ -124,10 +124,10 @@ static void Init( void )
exit(2);
}
bind_vertex_array = glutGetProcAddress( "glBindVertexArrayAPPLE" );
gen_vertex_arrays = glutGetProcAddress( "glGenVertexArraysAPPLE" );
delete_vertex_arrays = glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
is_vertex_array = glutGetProcAddress( "glIsVertexArrayAPPLE" );
bind_vertex_array = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glBindVertexArrayAPPLE" );
gen_vertex_arrays = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glGenVertexArraysAPPLE" );
delete_vertex_arrays = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
is_vertex_array = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glIsVertexArrayAPPLE" );
(*gen_vertex_arrays)( 1, & obj );