radeonsi: add a tess+GS hang workaround for VI dGPUs
ported from Vulkan Cc: 13.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@ -296,10 +296,18 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
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/* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
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if (sctx->screen->has_distributed_tess) {
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if (sctx->gs_shader.cso)
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if (sctx->gs_shader.cso) {
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partial_es_wave = true;
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else
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/* GPU hang workaround. */
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if (sctx->b.family == CHIP_TONGA ||
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sctx->b.family == CHIP_FIJI ||
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sctx->b.family == CHIP_POLARIS10 ||
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sctx->b.family == CHIP_POLARIS11)
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partial_vs_wave = true;
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} else {
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partial_vs_wave = true;
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}
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}
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}
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