freedreno: fix FD_MESA_DEBUG=flush

The logic to force a flush every draw was short-circuited with newer
kernels.  Also it should apply to clears as well.

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark 2018-09-06 07:52:01 -04:00
parent 83c5c026ee
commit a7fa44cd33
2 changed files with 8 additions and 2 deletions

View File

@ -483,12 +483,16 @@ fd_batch_check_size(struct fd_batch *batch)
{
debug_assert(!batch->flushed);
if (unlikely(fd_mesa_debug & FD_DBG_FLUSH)) {
fd_batch_flush(batch, true, false);
return;
}
if (fd_device_version(batch->ctx->screen->dev) >= FD_VERSION_UNLIMITED_CMDS)
return;
struct fd_ringbuffer *ring = batch->draw;
if (((ring->cur - ring->start) > (ring->size/4 - 0x1000)) ||
(fd_mesa_debug & FD_DBG_FLUSH))
if ((ring->cur - ring->start) > (ring->size/4 - 0x1000))
fd_batch_flush(batch, true, false);
}

View File

@ -429,6 +429,8 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
if (fallback) {
fd_blitter_clear(pctx, buffers, color, depth, stencil);
}
fd_batch_check_size(batch);
}
static void