freedreno: fix FD_MESA_DEBUG=flush
The logic to force a flush every draw was short-circuited with newer kernels. Also it should apply to clears as well. Signed-off-by: Rob Clark <robdclark@gmail.com>
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@ -483,12 +483,16 @@ fd_batch_check_size(struct fd_batch *batch)
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{
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debug_assert(!batch->flushed);
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if (unlikely(fd_mesa_debug & FD_DBG_FLUSH)) {
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fd_batch_flush(batch, true, false);
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return;
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}
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if (fd_device_version(batch->ctx->screen->dev) >= FD_VERSION_UNLIMITED_CMDS)
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return;
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struct fd_ringbuffer *ring = batch->draw;
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if (((ring->cur - ring->start) > (ring->size/4 - 0x1000)) ||
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(fd_mesa_debug & FD_DBG_FLUSH))
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if ((ring->cur - ring->start) > (ring->size/4 - 0x1000))
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fd_batch_flush(batch, true, false);
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}
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@ -429,6 +429,8 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
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if (fallback) {
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fd_blitter_clear(pctx, buffers, color, depth, stencil);
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}
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fd_batch_check_size(batch);
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}
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static void
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