mesa: Change OES_point_sprite to depend on ARB_point_sprite
The extension string in GLES1 contexts always advertised GL_OES_point_sprite. Now advertisement depends on ARB_point_sprite being enabled. Reviewed-by: Ian Romanick <idr@freedesktop.org>
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@ -227,7 +227,7 @@ static const struct extension extension_table[] = {
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{ "GL_OES_matrix_get", o(dummy_true), ES1 },
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{ "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2 },
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{ "GL_OES_point_size_array", o(dummy_true), ES1 },
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{ "GL_OES_point_sprite", o(dummy_true), ES1 },
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{ "GL_OES_point_sprite", o(ARB_point_sprite), ES1 },
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{ "GL_OES_query_matrix", o(dummy_true), ES1 },
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{ "GL_OES_read_format", o(OES_read_format), GL | ES1 },
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{ "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2 },
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