glsl: Pass parse state to parameter_lists_match()

The available implicit conversions depend on the GLSL version we're
compiling.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Forbes 2014-05-04 20:23:56 +12:00
parent 240974e93f
commit a78c663c22
1 changed files with 3 additions and 2 deletions

View File

@ -38,7 +38,8 @@ typedef enum {
* \see matching_signature()
*/
static parameter_list_match_t
parameter_lists_match(const exec_list *list_a, const exec_list *list_b)
parameter_lists_match(_mesa_glsl_parse_state *state,
const exec_list *list_a, const exec_list *list_b)
{
const exec_node *node_a = list_a->head;
const exec_node *node_b = list_b->head;
@ -148,7 +149,7 @@ ir_function::matching_signature(_mesa_glsl_parse_state *state,
if (sig->is_builtin() && !sig->is_builtin_available(state))
continue;
switch (parameter_lists_match(& sig->parameters, actual_parameters)) {
switch (parameter_lists_match(state, & sig->parameters, actual_parameters)) {
case PARAMETER_LIST_EXACT_MATCH:
*is_exact = true;
return sig;