diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 1f794d39a17..cef3b69e46d 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -48,6 +48,8 @@ #include "util/u_simple_shaders.h" #include "util/u_texture.h" +#define INVALID_PTR ((void*)~0) + struct blitter_context_priv { struct blitter_context blitter; @@ -110,6 +112,11 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->pipe = pipe; /* init state objects for them to be considered invalid */ + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; ctx->blitter.saved_fb_state.nr_cbufs = ~0; ctx->blitter.saved_num_textures = ~0; ctx->blitter.saved_num_sampler_states = ~0; @@ -234,11 +241,11 @@ void util_blitter_destroy(struct blitter_context *blitter) static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx) { /* make sure these CSOs have been saved */ - assert(ctx->blitter.saved_blend_state && - ctx->blitter.saved_dsa_state && - ctx->blitter.saved_rs_state && - ctx->blitter.saved_fs && - ctx->blitter.saved_vs); + assert(ctx->blitter.saved_blend_state != INVALID_PTR && + ctx->blitter.saved_dsa_state != INVALID_PTR && + ctx->blitter.saved_rs_state != INVALID_PTR && + ctx->blitter.saved_fs != INVALID_PTR && + ctx->blitter.saved_vs != INVALID_PTR); } static void blitter_restore_CSOs(struct blitter_context_priv *ctx) @@ -252,11 +259,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) pipe->bind_fs_state(pipe, ctx->blitter.saved_fs); pipe->bind_vs_state(pipe, ctx->blitter.saved_vs); - ctx->blitter.saved_blend_state = 0; - ctx->blitter.saved_dsa_state = 0; - ctx->blitter.saved_rs_state = 0; - ctx->blitter.saved_fs = 0; - ctx->blitter.saved_vs = 0; + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; /* restore the state objects which are required to be saved before copy/fill */