mesa: remove Driver.Accum
Nothing calls it. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -81,7 +81,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
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/* framebuffer/image functions */
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driver->Clear = _swrast_Clear;
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driver->Accum = _mesa_accum;
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driver->RasterPos = _tnl_RasterPos;
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driver->DrawPixels = _swrast_DrawPixels;
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driver->ReadPixels = _mesa_readpixels;
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@ -126,7 +126,6 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one)
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void
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intelInitPixelFuncs(struct dd_function_table *functions)
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{
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functions->Accum = _mesa_accum;
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functions->Bitmap = intelBitmap;
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functions->CopyPixels = intelCopyPixels;
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functions->DrawPixels = intelDrawPixels;
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@ -128,7 +128,6 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one)
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void
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intelInitPixelFuncs(struct dd_function_table *functions)
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{
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functions->Accum = _mesa_accum;
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functions->Bitmap = intelBitmap;
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functions->CopyPixels = intelCopyPixels;
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functions->DrawPixels = intelDrawPixels;
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@ -110,12 +110,6 @@ struct dd_function_table {
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*/
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void (*Clear)( struct gl_context *ctx, GLbitfield buffers );
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/**
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* Execute glAccum command.
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*/
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void (*Accum)( struct gl_context *ctx, GLenum op, GLfloat value );
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/**
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* Execute glRasterPos, updating the ctx->Current.Raster fields
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*/
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@ -410,8 +410,6 @@ void st_init_driver_functions(struct pipe_screen *screen,
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_mesa_init_shader_object_functions(functions);
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_mesa_init_sampler_object_functions(functions);
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functions->Accum = _mesa_accum;
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st_init_blit_functions(functions);
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st_init_bufferobject_functions(functions);
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st_init_clear_functions(functions);
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