docs: added more GL3 items

This commit is contained in:
Brian Paul 2010-01-05 21:25:56 -07:00
parent d4f2d6556e
commit a6975507ad
1 changed files with 5 additions and 1 deletions

View File

@ -13,7 +13,7 @@ Feature Status
GL 3.0:
GLSL changes (GL_EXT_gpu_shader4, etc) not started
Conditional rendering (GL_NV_conditional_render) DONE (swrast only)
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_APPLE_flush_buffer_range) not started
Float textures, renderbuffers some infrastructure done
Framebuffer objects (GL_EXT_framebuffer_object) DONE
@ -30,6 +30,10 @@ Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
glClearBuffer commands DONE, except for dispatch
glGetStringi command DONE, except for dispatch
glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
glVertexAttribI commands not started
glBindFragDataLocation, glGetFragDataLocation cmds not started
glBindBufferRange, glBindBufferBase commands not started
GL 3.1: