docs: added more GL3 items
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@ -13,7 +13,7 @@ Feature Status
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GL 3.0:
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GLSL changes (GL_EXT_gpu_shader4, etc) not started
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Conditional rendering (GL_NV_conditional_render) DONE (swrast only)
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Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
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Map buffer subranges (GL_APPLE_flush_buffer_range) not started
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Float textures, renderbuffers some infrastructure done
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Framebuffer objects (GL_EXT_framebuffer_object) DONE
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@ -30,6 +30,10 @@ Vertex array objects (GL_APPLE_vertex_array_object) DONE
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
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glClearBuffer commands DONE, except for dispatch
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glGetStringi command DONE, except for dispatch
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glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
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glVertexAttribI commands not started
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glBindFragDataLocation, glGetFragDataLocation cmds not started
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glBindBufferRange, glBindBufferBase commands not started
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GL 3.1:
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