Use the same dispatch.c source file for "normal" Mesa builds and DRI

libGL builds.
This commit is contained in:
Ian Romanick 2005-04-07 23:58:51 +00:00
parent d9c389dff6
commit a657c1aee8
3 changed files with 16 additions and 81 deletions

View File

@ -86,6 +86,9 @@ default: depend $(LIB_DIR)/$(GL_LIB_NAME)
glcontextmodes.c:
ln -s $(TOP)/src/mesa/drivers/dri/common/glcontextmodes.c .
dispatch.c:
ln -s $(TOP)/src/mesa/main/dispatch.c .
# Make libGL
$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
CC="$(CC)" CXX="$(CXX)" $(TOP)/bin/mklib -o $(GL_LIB) -major 1 -minor 2 $(MKLIB_OPTIONS) \

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@ -1,74 +0,0 @@
/* $XFree86: xc/lib/GL/glx/dispatch.c,v 1.5 2003/06/30 01:45:10 torrey Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sub license, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
* Brian Paul <brian@precisioninsight.com>
*
*/
#ifndef GLX_USE_APPLEGL
#include <GL/gl.h>
#include "glheader.h"
#include "glapi.h"
#include "glapitable.h"
/*
* NOTE: this file implements C-based dispatch of the OpenGL entrypoints
* (glAccum, glBegin, etc).
* This code IS NOT USED if we're compiling on an x86 system and using
* the glapi_x86.S assembly code.
*/
#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM))
#define KEYWORD1 PUBLIC
#define KEYWORD2
#define NAME(func) gl##func
#define DISPATCH(func, args, msg) \
const struct _glapi_table *dispatch; \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
(dispatch->func) args
#define RETURN_DISPATCH(func, args, msg) \
const struct _glapi_table *dispatch; \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
return (dispatch->func) args
#include "glapitemp.h"
#endif /* USE_X86_ASM */
#endif /* !GLX_USE_APPLEGL */

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@ -23,16 +23,21 @@
*/
/*
* This file generates all the gl* function entrypoints.
* But if we're using X86-optimized dispatch (X86/glapi_x86.S) then
* we don't use this code.
/**
* \file dispatch.c
*
* NOTE: This file should _not_ be used when compiling Mesa for a DRI-
* based device driver.
* This file generates all the gl* function entrypoints. This code is not
* used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S
* on IA32 or sparc/glapi_sparc.S on SPARC).
*
* \note
* This file is also used to build the client-side libGL that loads DRI-based
* device drivers. At build-time it is symlinked to src/glx/x11.
*
* \author Brian Paul <brian@precisioninsight.com>
*/
#ifndef GLX_USE_APPLEGL
#include "glheader.h"
#include "glapi.h"
@ -84,5 +89,6 @@
#include "glapitemp.h"
#endif /* USE_X86_ASM */
#endif /* !GLX_USE_APPLEGL */