radeonsi: mark buffer texture range valid for shader images

When a shader image view into a buffer texture can be written to, the buffer's
valid range must be updated, or subsequent transfers may incorrectly skip
synchronization.

This fixes a bug that was exposed in Xephyr by PBO acceleration for glReadPixels,
reported by Michel Dänzer.

Cc: Michel Dänzer <michel.daenzer@amd.com>
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle 2016-06-02 22:17:40 +02:00
parent 8c361e84ad
commit a64c7cd2ba
1 changed files with 23 additions and 0 deletions

View File

@ -512,6 +512,23 @@ si_disable_shader_image(struct si_images_info *images, unsigned slot)
}
}
static void
si_mark_image_range_valid(struct pipe_image_view *view)
{
struct r600_resource *res = (struct r600_resource *)view->resource;
const struct util_format_description *desc;
unsigned stride;
assert(res && res->b.b.target == PIPE_BUFFER);
desc = util_format_description(view->format);
stride = desc->block.bits / 8;
util_range_add(&res->valid_buffer_range,
stride * (view->u.buf.first_element),
stride * (view->u.buf.last_element + 1));
}
static void si_set_shader_image(struct si_context *ctx,
struct si_images_info *images,
unsigned slot, struct pipe_image_view *view)
@ -533,6 +550,9 @@ static void si_set_shader_image(struct si_context *ctx,
RADEON_USAGE_READWRITE);
if (res->b.b.target == PIPE_BUFFER) {
if (view->access & PIPE_IMAGE_ACCESS_WRITE)
si_mark_image_range_valid(view);
si_make_buffer_descriptor(screen, res,
view->format,
view->u.buf.first_element,
@ -1361,6 +1381,9 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
unsigned i = u_bit_scan(&mask);
if (images->views[i].resource == buf) {
if (images->views[i].access & PIPE_IMAGE_ACCESS_WRITE)
si_mark_image_range_valid(&images->views[i]);
si_desc_reset_buffer_offset(
ctx, images->desc.list + i * 8 + 4,
old_va, buf);