glsl: modify ir_clone to use memcpy

Patch copies the whole data structure at once instead of
assigning individual variables.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Tapani Pälli 2013-12-12 17:13:32 +02:00
parent 447bb9029f
commit a6345f1559
1 changed files with 3 additions and 20 deletions

View File

@ -50,27 +50,10 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
memcpy(var->max_ifc_array_access, this->max_ifc_array_access,
this->interface_type->length * sizeof(unsigned));
}
var->data.read_only = this->data.read_only;
var->data.centroid = this->data.centroid;
var->data.sample = this->data.sample;
var->data.invariant = this->data.invariant;
var->data.interpolation = this->data.interpolation;
var->data.location = this->data.location;
var->data.index = this->data.index;
var->data.binding = this->data.binding;
var->data.atomic.buffer_index = this->data.atomic.buffer_index;
var->data.atomic.offset = this->data.atomic.offset;
memcpy(&var->data, &this->data, sizeof(var->data));
var->warn_extension = this->warn_extension;
var->data.origin_upper_left = this->data.origin_upper_left;
var->data.pixel_center_integer = this->data.pixel_center_integer;
var->data.explicit_location = this->data.explicit_location;
var->data.explicit_index = this->data.explicit_index;
var->data.explicit_binding = this->data.explicit_binding;
var->data.has_initializer = this->data.has_initializer;
var->data.depth_layout = this->data.depth_layout;
var->data.assigned = this->data.assigned;
var->data.how_declared = this->data.how_declared;
var->data.used = this->data.used;
var->num_state_slots = this->num_state_slots;
if (this->state_slots) {