i965: glClearBuffer() should only clear a single buffer.

glClearBuffer() is currently clearing all active draw color buffers (all
buffers that have not been set to GL_NONE when calling glDrawBuffers) instead
of only clearing the one it receives as parameter. Altough brw_clear()
receives a bit mask indicating the color buffers that should be cleared,
this mask is ignored when calling brw_blorp_clear_color().

This was breaking the 'fbo-drawbuffers-none glClearBuffer' piglit test.

The patch provides the bit mask to brw_blorp_clear_color() so it can limit
clearing to the color buffers present in the mask.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76832
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Iago Toral Quiroga 2014-03-31 14:17:08 +02:00 committed by Chris Forbes
parent 26224d3e00
commit a5957f7bc5
3 changed files with 7 additions and 3 deletions

View File

@ -48,7 +48,7 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
bool
brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
bool partial_clear);
GLbitfield mask, bool partial_clear);
void
brw_blorp_resolve_color(struct brw_context *brw,

View File

@ -567,12 +567,16 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
extern "C" {
bool
brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
bool partial_clear)
GLbitfield mask, bool partial_clear)
{
for (unsigned buf = 0; buf < fb->_NumColorDrawBuffers; buf++) {
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
/* Only clear the buffers present in the provided mask */
if (((1 << fb->_ColorDrawBufferIndexes[buf]) & mask) == 0)
continue;
/* If this is an ES2 context or GL_ARB_ES2_compatibility is supported,
* the framebuffer can be complete with some attachments missing. In
* this case the _ColorDrawBuffers pointer will be NULL.

View File

@ -245,7 +245,7 @@ brw_clear(struct gl_context *ctx, GLbitfield mask)
/* BLORP is currently only supported on Gen6+. */
if (brw->gen >= 6 && brw->gen < 8) {
if (mask & BUFFER_BITS_COLOR) {
if (brw_blorp_clear_color(brw, fb, partial_clear)) {
if (brw_blorp_clear_color(brw, fb, mask, partial_clear)) {
debug_mask("blorp color", mask & BUFFER_BITS_COLOR);
mask &= ~BUFFER_BITS_COLOR;
}