winsys/amdgpu: use int16 for buffer_indices_hashlist

int16 allows to correctly store the indices of 32k buffers; this
seems sufficient and is twice smaller than regular int.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11010>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2021-05-26 15:19:16 +02:00 committed by Marge Bot
parent a981105d90
commit a57e90bfea
2 changed files with 12 additions and 7 deletions

View File

@ -444,7 +444,7 @@ static int amdgpu_lookup_buffer(struct amdgpu_cs_context *cs, struct amdgpu_wins
* AAAAAAAAAAABBBBBBBBBBBBBBCCCCCCCC
* will collide here: ^ and here: ^,
* meaning that we should get very few collisions in the end. */
cs->buffer_indices_hashlist[hash] = i;
cs->buffer_indices_hashlist[hash] = i & 0x7fff;
return i;
}
}
@ -523,7 +523,7 @@ amdgpu_lookup_or_add_real_buffer(struct radeon_cmdbuf *rcs, struct amdgpu_cs *ac
idx = amdgpu_do_add_real_buffer(acs->ws, cs, bo);
hash = bo->unique_id & (BUFFER_HASHLIST_SIZE-1);
cs->buffer_indices_hashlist[hash] = idx;
cs->buffer_indices_hashlist[hash] = idx & 0x7fff;
if (bo->base.placement & RADEON_DOMAIN_VRAM)
rcs->used_vram_kb += bo->base.size / 1024;
@ -578,7 +578,7 @@ static int amdgpu_lookup_or_add_slab_buffer(struct amdgpu_winsys *ws,
cs->num_slab_buffers++;
hash = bo->unique_id & (BUFFER_HASHLIST_SIZE-1);
cs->buffer_indices_hashlist[hash] = idx;
cs->buffer_indices_hashlist[hash] = idx & 0x7fff;
return idx;
}
@ -622,7 +622,7 @@ static int amdgpu_lookup_or_add_sparse_buffer(struct amdgpu_winsys *ws,
cs->num_sparse_buffers++;
hash = bo->unique_id & (BUFFER_HASHLIST_SIZE-1);
cs->buffer_indices_hashlist[hash] = idx;
cs->buffer_indices_hashlist[hash] = idx & 0x7fff;
/* We delay adding the backing buffers until we really have to. However,
* we cannot delay accounting for memory use.

View File

@ -104,7 +104,7 @@ struct amdgpu_cs_context {
unsigned max_sparse_buffers;
struct amdgpu_cs_buffer *sparse_buffers;
int *buffer_indices_hashlist;
int16_t *buffer_indices_hashlist;
struct amdgpu_winsys_bo *last_added_bo;
unsigned last_added_bo_index;
@ -147,8 +147,13 @@ struct amdgpu_cs {
struct amdgpu_cs_context *csc;
/* The CS being currently-owned by the other thread. */
struct amdgpu_cs_context *cst;
/* This is only used by csc, not cst */
int buffer_indices_hashlist[BUFFER_HASHLIST_SIZE];
/* buffer_indices_hashlist[hash(bo)] returns -1 if the bo
* isn't part of any buffer lists or the index where the bo could be found.
* Since 1) hash collisions of 2 different bo can happen and 2) we use a
* single hashlist for the 3 buffer list, this is only a hint.
* amdgpu_lookup_buffer uses this hint to speed up buffers look up.
*/
int16_t buffer_indices_hashlist[BUFFER_HASHLIST_SIZE];
/* Flush CS. */
void (*flush_cs)(void *ctx, unsigned flags, struct pipe_fence_handle **fence);