mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.

Core mesa has gained support for GL_ARB_ES2_compatibility.  Make GLES
generated dispatch table use them.
This commit is contained in:
Chia-I Wu 2011-01-15 12:39:24 +08:00
parent b70d0a6a51
commit a4a5a9a5ce
1 changed files with 2 additions and 0 deletions

View File

@ -3590,6 +3590,7 @@
<function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
<function name="ClearStencil" template="ClearStencil"/>
<function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/>
<function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
<function name="StencilMask" template="StencilMask"/>
<function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
@ -3634,6 +3635,7 @@
<function name="IsEnabled" template="IsEnabled"/>
<function name="DepthRange" template="DepthRange" gltype="GLclampd"/>
<function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
<function name="Frustum" template="Frustum" gltype="GLdouble"/>
<function name="LoadIdentity" template="LoadIdentity"/>