i965: Fix zeroing of unused attributes in 3DSTATE_SBE.

This brings the code in sync with gen6_sf_state.c; presumably the
mistake was a botched rebase on initial Ivybridge bring-up patches.

Found by diffing batch buffer dumps and noticing the random values.
Thanks to Eric for catching the obvious mistake.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke 2012-01-08 16:27:36 -08:00
parent 7cb40da7a5
commit a48cc138a8
1 changed files with 2 additions and 2 deletions

View File

@ -111,8 +111,8 @@ upload_sbe_state(struct brw_context *brw)
ctx->VertexProgram._TwoSideEnabled);
}
for (; attr < FRAG_ATTRIB_MAX; attr++)
attr_overrides[input_index++] = 0;
for (; input_index < FRAG_ATTRIB_MAX; input_index++)
attr_overrides[input_index] = 0;
BEGIN_BATCH(14);
OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));