panfrost: The texture descriptor has a pointer to a trampoline

Not to the texture itself, and can have a stride right after for linear
textures.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4680>
This commit is contained in:
Alyssa Rosenzweig 2020-04-21 16:08:07 -04:00 committed by Tomeu Vizoso
parent 36d49b1fb1
commit a3d2936a8e
5 changed files with 168 additions and 85 deletions

View File

@ -930,6 +930,20 @@ panfrost_create_sampler_view(
panfrost_translate_texture_type(template->target);
if (device->quirks & IS_BIFROST) {
const struct util_format_description *desc =
util_format_description(template->format);
unsigned char composed_swizzle[4];
util_format_compose_swizzles(desc->swizzle, user_swizzle, composed_swizzle);
unsigned size = panfrost_estimate_texture_payload_size(
template->u.tex.first_level,
template->u.tex.last_level,
template->u.tex.first_layer,
template->u.tex.last_layer,
type, prsrc->layout);
so->bifrost_bo = pan_bo_create(device, size, 0);
so->bifrost_descriptor = rzalloc(pctx, struct bifrost_texture_descriptor);
panfrost_new_texture_bifrost(
so->bifrost_descriptor,
@ -942,16 +956,18 @@ panfrost_create_sampler_view(
template->u.tex.first_layer,
template->u.tex.last_layer,
prsrc->cubemap_stride,
panfrost_translate_swizzle_4(user_swizzle),
panfrost_translate_swizzle_4(composed_swizzle),
prsrc->bo->gpu,
prsrc->slices);
prsrc->slices,
so->bifrost_bo);
} else {
unsigned size = panfrost_estimate_texture_size(
unsigned size = panfrost_estimate_texture_payload_size(
template->u.tex.first_level,
template->u.tex.last_level,
template->u.tex.first_layer,
template->u.tex.last_layer,
type, prsrc->layout);
size += sizeof(struct mali_texture_descriptor);
so->midgard_bo = pan_bo_create(device, size, 0);
@ -1010,6 +1026,7 @@ panfrost_sampler_view_destroy(
pipe_resource_reference(&pview->texture, NULL);
panfrost_bo_unreference(view->midgard_bo);
panfrost_bo_unreference(view->bifrost_bo);
if (view->bifrost_descriptor)
ralloc_free(view->bifrost_descriptor);
ralloc_free(view);

View File

@ -257,6 +257,7 @@ struct panfrost_sampler_state {
struct panfrost_sampler_view {
struct pipe_sampler_view base;
struct panfrost_bo *midgard_bo;
struct panfrost_bo *bifrost_bo;
struct bifrost_texture_descriptor *bifrost_descriptor;
};

View File

@ -143,14 +143,14 @@ panfrost_texture_num_elements(
return num_elements;
}
/* Conservative estimate of the size of the texture descriptor a priori.
/* Conservative estimate of the size of the texture payload a priori.
* Average case, size equal to the actual size. Worst case, off by 2x (if
* a manual stride is not needed on a linear texture). Returned value
* must be greater than or equal to the actual size, so it's safe to use
* as an allocation amount */
unsigned
panfrost_estimate_texture_size(
panfrost_estimate_texture_payload_size(
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer,
enum mali_texture_type type, enum mali_texture_layout layout)
@ -163,8 +163,49 @@ panfrost_estimate_texture_size(
first_layer, last_layer,
type == MALI_TEX_CUBE, manual_stride);
return sizeof(struct mali_texture_descriptor) +
sizeof(mali_ptr) * elements;
return sizeof(mali_ptr) * elements;
}
static void
panfrost_emit_texture_payload(
mali_ptr *payload,
const struct util_format_description *desc,
enum mali_format mali_format,
enum mali_texture_type type,
enum mali_texture_layout layout,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer,
unsigned cube_stride,
bool manual_stride,
mali_ptr base,
struct panfrost_slice *slices)
{
base |= panfrost_compression_tag(desc, mali_format, layout);
/* Inject the addresses in, interleaving array indices, mip levels,
* cube faces, and strides in that order */
unsigned first_face = 0, last_face = 0, face_mult = 1;
if (type == MALI_TEX_CUBE) {
face_mult = 6;
panfrost_adjust_cube_dimensions(&first_face, &last_face, &first_layer, &last_layer);
}
unsigned idx = 0;
for (unsigned w = first_layer; w <= last_layer; ++w) {
for (unsigned l = first_level; l <= last_level; ++l) {
for (unsigned f = first_face; f <= last_face; ++f) {
payload[idx++] = base + panfrost_texture_offset(
slices, type == MALI_TEX_3D,
cube_stride, l, w * face_mult + f);
if (manual_stride)
payload[idx++] = slices[l].stride;
}
}
}
}
void
@ -213,33 +254,19 @@ panfrost_new_texture(
memcpy(out, &descriptor, sizeof(descriptor));
base |= panfrost_compression_tag(desc, mali_format, layout);
/* Inject the addresses in, interleaving array indices, mip levels,
* cube faces, and strides in that order */
unsigned first_face = 0, last_face = 0, face_mult = 1;
if (type == MALI_TEX_CUBE) {
face_mult = 6;
panfrost_adjust_cube_dimensions(&first_face, &last_face, &first_layer, &last_layer);
}
mali_ptr *payload = (mali_ptr *) (out + sizeof(struct mali_texture_descriptor));
unsigned idx = 0;
for (unsigned w = first_layer; w <= last_layer; ++w) {
for (unsigned l = first_level; l <= last_level; ++l) {
for (unsigned f = first_face; f <= last_face; ++f) {
payload[idx++] = base + panfrost_texture_offset(
slices, type == MALI_TEX_3D,
cube_stride, l, w * face_mult + f);
if (manual_stride)
payload[idx++] = slices[l].stride;
}
}
}
panfrost_emit_texture_payload(
payload,
desc,
mali_format,
type,
layout,
first_level, last_level,
first_layer, last_layer,
cube_stride,
manual_stride,
base,
slices);
}
void
@ -255,13 +282,30 @@ panfrost_new_texture_bifrost(
unsigned cube_stride,
unsigned swizzle,
mali_ptr base,
struct panfrost_slice *slices)
struct panfrost_slice *slices,
struct panfrost_bo *payload)
{
const struct util_format_description *desc =
util_format_description(format);
enum mali_format mali_format = panfrost_find_format(desc);
/* Apparently it's always needed in Bifrost? */
bool manual_stride = true;
panfrost_emit_texture_payload(
(mali_ptr *) payload->cpu,
desc,
mali_format,
type,
layout,
first_level, last_level,
first_layer, last_layer,
cube_stride,
manual_stride,
base,
slices);
descriptor->format_unk = 0x2;
descriptor->type = type;
descriptor->format_unk2 = 0x100;
@ -276,7 +320,7 @@ panfrost_new_texture_bifrost(
descriptor->unk1 = 0x0;
descriptor->levels_unk = 0;
descriptor->level_2 = 0;
descriptor->payload = base;
descriptor->payload = payload->gpu;
descriptor->array_size = MALI_POSITIVE(array_size);
descriptor->unk4 = 0x0;
descriptor->depth = MALI_POSITIVE(u_minify(depth, first_level));

View File

@ -31,6 +31,7 @@
#include <stdbool.h>
#include "util/format/u_format.h"
#include "panfrost-job.h"
#include "pan_bo.h"
struct panfrost_slice {
unsigned offset;
@ -67,7 +68,7 @@ panfrost_afbc_header_size(unsigned width, unsigned height);
/* mali_texture_descriptor */
unsigned
panfrost_estimate_texture_size(
panfrost_estimate_texture_payload_size(
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer,
enum mali_texture_type type, enum mali_texture_layout layout);
@ -100,7 +101,8 @@ panfrost_new_texture_bifrost(
unsigned cube_stride,
unsigned swizzle,
mali_ptr base,
struct panfrost_slice *slices);
struct panfrost_slice *slices,
struct panfrost_bo *payload);
unsigned

View File

@ -1972,6 +1972,63 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
return stats;
}
static void
pandecode_texture_payload(mali_ptr payload,
enum mali_texture_type type,
enum mali_texture_layout layout,
bool manual_stride,
uint8_t levels,
uint16_t depth,
uint16_t array_size,
struct pandecode_mapped_memory *tmem)
{
pandecode_log(".payload = {\n");
pandecode_indent++;
/* A bunch of bitmap pointers follow.
* We work out the correct number,
* based on the mipmap/cubemap
* properties, but dump extra
* possibilities to futureproof */
int bitmap_count = levels + 1;
/* Miptree for each face */
if (type == MALI_TEX_CUBE)
bitmap_count *= 6;
else if (type == MALI_TEX_3D && layout == MALI_TEXTURE_LINEAR)
bitmap_count *= (depth + 1);
/* Array of textures */
bitmap_count *= (array_size + 1);
/* Stride for each element */
if (manual_stride)
bitmap_count *= 2;
mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
payload, sizeof(mali_ptr) * bitmap_count);
for (int i = 0; i < bitmap_count; ++i) {
/* How we dump depends if this is a stride or a pointer */
if (manual_stride && (i & 1)) {
/* signed 32-bit snuck in as a 64-bit pointer */
uint64_t stride_set = pointers_and_strides[i];
uint32_t clamped_stride = stride_set;
int32_t stride = clamped_stride;
assert(stride_set == clamped_stride);
pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
} else {
char *a = pointer_as_memory_reference(pointers_and_strides[i]);
pandecode_log("%s, \n", a);
free(a);
}
}
pandecode_indent--;
pandecode_log("},\n");
}
static void
pandecode_texture(mali_ptr u,
struct pandecode_mapped_memory *tmem,
@ -2096,58 +2153,17 @@ pandecode_texture(mali_ptr u,
pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
}
pandecode_log(".payload = {\n");
pandecode_indent++;
/* A bunch of bitmap pointers follow.
* We work out the correct number,
* based on the mipmap/cubemap
* properties, but dump extra
* possibilities to futureproof */
int bitmap_count = t->levels + 1;
/* Miptree for each face */
if (f.type == MALI_TEX_CUBE)
bitmap_count *= 6;
else if (f.type == MALI_TEX_3D && f.layout == MALI_TEXTURE_LINEAR)
bitmap_count *= (t->depth + 1);
/* Array of textures */
bitmap_count *= (t->array_size + 1);
/* Stride for each element */
if (f.manual_stride)
bitmap_count *= 2;
mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
u + sizeof(*t), sizeof(mali_ptr) * bitmap_count);
for (int i = 0; i < bitmap_count; ++i) {
/* How we dump depends if this is a stride or a pointer */
if (f.manual_stride && (i & 1)) {
/* signed 32-bit snuck in as a 64-bit pointer */
uint64_t stride_set = pointers_and_strides[i];
uint32_t clamped_stride = stride_set;
int32_t stride = clamped_stride;
assert(stride_set == clamped_stride);
pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
} else {
char *a = pointer_as_memory_reference(pointers_and_strides[i]);
pandecode_log("%s, \n", a);
free(a);
}
}
pandecode_indent--;
pandecode_log("},\n");
pandecode_texture_payload(u + sizeof(*t), f.type, f.layout, f.manual_stride, t->levels, t->depth, t->array_size, tmem);
pandecode_indent--;
pandecode_log("};\n");
}
static void
pandecode_bifrost_texture(const struct bifrost_texture_descriptor *t, unsigned job_no, unsigned tex)
pandecode_bifrost_texture(
const struct bifrost_texture_descriptor *t,
unsigned job_no,
unsigned tex)
{
pandecode_log("struct bifrost_texture_descriptor texture_descriptor_%d_%d = {\n", job_no, tex);
pandecode_indent++;
@ -2228,7 +2244,10 @@ pandecode_bifrost_texture(const struct bifrost_texture_descriptor *t, unsigned j
pandecode_log_cont("\n");
pandecode_prop("payload = 0x%" PRIx64, t->payload);
struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(t->payload);
pandecode_texture_payload(t->payload, t->type, t->layout,
true, t->levels, t->depth,
t->array_size, tmem);
pandecode_indent--;
pandecode_log("};\n");
@ -2360,7 +2379,7 @@ pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool i
pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
if (s->unk1 != 8) {
if (s->unk1 != 0x8) {
pandecode_msg("XXX: unk8 tripped\n");
pandecode_prop("unk8 = 0x%x", s->unk8);
}