diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 09dc61f5473..56ec95fe9ad 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -21,6 +21,9 @@ struct _egl_config }; +/** + * Macros for source level compatibility. + */ #define SET_CONFIG_ATTRIB(CONF, ATTR, VAL) _eglSetConfigKey(CONF, ATTR, VAL) #define GET_CONFIG_ATTRIB(CONF, ATTR) _eglGetConfigKey(CONF, ATTR) @@ -55,6 +58,10 @@ _eglResetConfigKeys(_EGLConfig *conf, EGLint val) /** * Update a config for a given key. + * + * Note that a valid key is not necessarily a valid attribute. There are gaps + * in the attribute enums. The separation is to catch application errors. + * Drivers should never set a key that is an invalid attribute. */ static INLINE void _eglSetConfigKey(_EGLConfig *conf, EGLint key, EGLint val) @@ -77,20 +84,6 @@ _eglGetConfigKey(const _EGLConfig *conf, EGLint key) } -/** - * Set a given attribute. - * - * Because _eglGetConfigAttrib is already used as a fallback driver - * function, this function is not considered to have a good name. - * SET_CONFIG_ATTRIB is preferred over this function. - */ -static INLINE void -_eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val) -{ - SET_CONFIG_ATTRIB(conf, attr, val); -} - - PUBLIC void _eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id);