diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index e2dafdc114d..f5b2649dd29 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -2130,6 +2130,7 @@ bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog) { struct brw_context *brw = brw_context(ctx); + struct intel_context *intel = &brw->intel; struct brw_wm_prog_key key; if (!prog->_LinkedShaders[MESA_SHADER_FRAGMENT]) @@ -2142,15 +2143,17 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog) memset(&key, 0, sizeof(key)); - if (fp->UsesKill) - key.iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT; + if (intel->gen < 6) { + if (fp->UsesKill) + key.iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT; - if (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) - key.iz_lookup |= IZ_PS_COMPUTES_DEPTH_BIT; + if (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) + key.iz_lookup |= IZ_PS_COMPUTES_DEPTH_BIT; - /* Just assume depth testing. */ - key.iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT; - key.iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT; + /* Just assume depth testing. */ + key.iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT; + key.iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT; + } key.vp_outputs_written |= BITFIELD64_BIT(FRAG_ATTRIB_WPOS); for (int i = 0; i < FRAG_ATTRIB_MAX; i++) {