ilo: trust vertex element count more

We might run into ve->count == 0 and last_velement_edgeflag == true in
gen6_3DSTATE_VERTEX_ELEMENTS() when the state tracker sets an invalid
combination of VS and VE (does not seem to happen with st/mesa).  Do not
assume ve->count is positive when last_velement_edgeflag is true.

Reported by Coverity.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu 2014-09-14 00:15:20 +08:00
parent 8fcf1b1f90
commit a32f48361a
1 changed files with 2 additions and 3 deletions

View File

@ -537,7 +537,7 @@ gen6_3DSTATE_VERTEX_ELEMENTS(struct ilo_builder *builder,
dw += 2;
}
if (last_velement_edgeflag) {
if (last_velement_edgeflag && ve->count) {
struct ilo_ve_cso edgeflag;
for (i = 0; i < ve->count - 1; i++)
@ -546,8 +546,7 @@ gen6_3DSTATE_VERTEX_ELEMENTS(struct ilo_builder *builder,
edgeflag = ve->cso[i];
ve_set_cso_edgeflag(builder->dev, &edgeflag);
memcpy(&dw[2 * i], edgeflag.payload, sizeof(edgeflag.payload));
}
else {
} else {
for (i = 0; i < ve->count; i++)
memcpy(&dw[2 * i], ve->cso[i].payload, sizeof(ve->cso[i].payload));
}