radeon: Allocate htile buffer for SI in r600_texture.

This commit is contained in:
Andreas Hartmetz 2013-12-07 02:15:27 +01:00 committed by Marek Olšák
parent ca5812b45c
commit a32aa2617d
1 changed files with 67 additions and 15 deletions

View File

@ -459,20 +459,61 @@ void r600_texture_init_cmask(struct r600_common_screen *rscreen,
}
}
static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
struct r600_texture *rtex)
static unsigned si_texture_htile_alloc_size(struct r600_common_screen *rscreen,
struct r600_texture *rtex)
{
unsigned cl_width, cl_height, width, height;
unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
unsigned num_pipes = rscreen->tiling_info.num_channels;
switch (num_pipes) {
case 2:
cl_width = 32;
cl_height = 32;
break;
case 4:
cl_width = 64;
cl_height = 32;
break;
case 8:
cl_width = 64;
cl_height = 64;
break;
case 16:
cl_width = 128;
cl_height = 64;
break;
default:
assert(0);
return 0;
}
width = align(rtex->surface.npix_x, cl_width * 8);
height = align(rtex->surface.npix_y, cl_height * 8);
slice_elements = (width * height) / (8 * 8);
slice_bytes = slice_elements * 4;
pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
base_align = num_pipes * pipe_interleave_bytes;
return rtex->surface.array_size * align(slice_bytes, base_align);
}
static unsigned r600_texture_htile_alloc_size(struct r600_common_screen *rscreen,
struct r600_texture *rtex)
{
unsigned sw = rtex->surface.level[0].nblk_x * rtex->surface.blk_w;
unsigned sh = rtex->surface.level[0].nblk_y * rtex->surface.blk_h;
unsigned htile_size;
unsigned npipes = rscreen->info.r600_num_tile_pipes;
unsigned htile_size;
/* XXX also use it for other texture targets */
if (rscreen->info.drm_minor < 26 ||
rtex->resource.b.b.target != PIPE_TEXTURE_2D ||
rtex->surface.level[0].nblk_x < 32 ||
rtex->surface.level[0].nblk_y < 32) {
return;
return 0;
}
/* this alignment and htile size only apply to linear htile buffer */
@ -481,15 +522,30 @@ static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
htile_size = (sw >> 3) * (sh >> 3) * 4;
/* must be aligned with 2K * npipes */
htile_size = align(htile_size, (2 << 10) * npipes);
return htile_size;
}
static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
struct r600_texture *rtex)
{
unsigned htile_size;
if (rscreen->chip_class >= SI) {
htile_size = si_texture_htile_alloc_size(rscreen, rtex);
} else {
htile_size = r600_texture_htile_alloc_size(rscreen, rtex);
}
if (!htile_size)
return;
/* XXX don't allocate it separately */
rtex->htile_buffer = (struct r600_resource*)pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
PIPE_USAGE_STATIC, htile_size);
rtex->htile_buffer = (struct r600_resource*)
pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
PIPE_USAGE_STATIC, htile_size);
if (rtex->htile_buffer == NULL) {
/* this is not a fatal error as we can still keep rendering
* without htile buffer
*/
R600_ERR("r600: failed to create bo for htile buffers\n");
* without htile buffer */
R600_ERR("Failed to create buffer object for htile buffer.\n");
} else {
r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b, 0, htile_size, 0);
}
@ -536,12 +592,8 @@ r600_texture_create_object(struct pipe_screen *screen,
if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
!(rscreen->debug_flags & DBG_NO_HYPERZ)) {
if (rscreen->chip_class >= SI) {
/* XXX implement Hyper-Z for SI.
* Reuse the CMASK allocator, which is almost the same as HTILE. */
} else {
r600_texture_allocate_htile(rscreen, rtex);
}
r600_texture_allocate_htile(rscreen, rtex);
}
} else {
if (base->nr_samples > 1) {