mesa: add just a tiny bit of debug info to some _mesa_problem calls

I hit these on a4xx with dEQP-GLES2/3 runs. Having more info on them
would make everyone's life easier.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13766>
This commit is contained in:
Ilia Mirkin 2021-11-11 21:04:16 -05:00 committed by Marge Bot
parent 269b4dec9e
commit a315d04308
2 changed files with 2 additions and 2 deletions

View File

@ -215,7 +215,7 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
return ctx->Extensions.ARB_texture_multisample
? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
default:
_mesa_problem(NULL, "bad target in _mesa_get_current_tex_object()");
_mesa_problem(NULL, "bad target in _mesa_get_current_tex_object(): 0x%04x", target);
return NULL;
}
}

View File

@ -1344,7 +1344,7 @@ _mesa_program_state_string(const gl_state_index16 state[STATE_LENGTH])
append(str, "not_state");
break;
default:
_mesa_problem(NULL, "Invalid state in _mesa_program_state_string");
_mesa_problem(NULL, "Invalid state in _mesa_program_state_string: %d", state[0]);
break;
}