nir: silence implicit conversion to 64bit

MSVC warns about implicit conversion as below. Annotate the literal
appropriately to silence the warning.

nir_gather_info.c(249) : warning C4334: '<<' : result of 32-bit shift
implicitly converted to 64 bits (was 64-bit shift intended?)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Emil Velikov 2017-01-26 13:18:36 +00:00 committed by Emil Velikov
parent 01849ae0dc
commit a2dea3b654
1 changed files with 1 additions and 1 deletions

View File

@ -246,7 +246,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
case nir_intrinsic_load_tess_level_outer:
case nir_intrinsic_load_tess_level_inner:
shader->info->system_values_read |=
(1 << nir_system_value_from_intrinsic(instr->intrinsic));
(1ull << nir_system_value_from_intrinsic(instr->intrinsic));
break;
case nir_intrinsic_end_primitive: