From a2d31371e942ad4dd680be0918b540d78bffbbd1 Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Thu, 18 Apr 2013 13:40:56 -0700 Subject: [PATCH] intel: print image depth in debug message Signed-off-by: Jordan Justen Reviewed-by: Paul Berry Reviewed-by: Eric Anholt --- src/mesa/drivers/dri/intel/intel_fbo.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 82dd0a4148b..5a3732a1ac7 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -581,9 +581,9 @@ intel_render_texture(struct gl_context * ctx, return; } - DBG("Begin render %s texture tex=%u w=%d h=%d refcount=%d\n", + DBG("Begin render %s texture tex=%u w=%d h=%d d=%d refcount=%d\n", _mesa_get_format_name(image->TexFormat), - att->Texture->Name, image->Width, image->Height, + att->Texture->Name, image->Width, image->Height, image->Depth, rb->RefCount); /* update drawing region, etc */