dri2: Note that __DRI_API_GLES2 is also used for OpenGL ES 3.0
Unlike 1.x to 2.0, OpenGL ES 3.0 is backwards compatible with 2.0. Use the same API flag for both. Applications that specifically want 3.0 will specify this using the major / minor version attributes. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -800,8 +800,8 @@ struct __DRIdri2LoaderExtensionRec {
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#define __DRI_DRI2_VERSION 3
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#define __DRI_API_OPENGL 0 /**< OpenGL compatibility profile */
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#define __DRI_API_GLES 1
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#define __DRI_API_GLES2 2
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#define __DRI_API_GLES 1 /**< OpenGL ES 1.x */
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#define __DRI_API_GLES2 2 /**< OpenGL ES 2.0 or 3.0 */
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#define __DRI_API_OPENGL_CORE 3 /**< OpenGL 3.2+ core profile */
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#define __DRI_CTX_ATTRIB_MAJOR_VERSION 0
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