zink: reorder zink_bind_vertex_buffers()
we should be making this a no-op if we have no bindings (somehow) Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9241>
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@ -160,6 +160,10 @@ zink_bind_vertex_buffers(struct zink_batch *batch, struct zink_context *ctx)
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VkBuffer buffers[PIPE_MAX_ATTRIBS];
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VkDeviceSize buffer_offsets[PIPE_MAX_ATTRIBS];
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const struct zink_vertex_elements_state *elems = ctx->element_state;
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if (!elems->hw_state.num_bindings)
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return;
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for (unsigned i = 0; i < elems->hw_state.num_bindings; i++) {
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struct pipe_vertex_buffer *vb = ctx->buffers + ctx->element_state->binding_map[i];
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assert(vb);
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@ -174,10 +178,9 @@ zink_bind_vertex_buffers(struct zink_batch *batch, struct zink_context *ctx)
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}
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}
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if (elems->hw_state.num_bindings > 0)
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vkCmdBindVertexBuffers(batch->cmdbuf, 0,
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elems->hw_state.num_bindings,
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buffers, buffer_offsets);
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vkCmdBindVertexBuffers(batch->cmdbuf, 0,
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elems->hw_state.num_bindings,
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buffers, buffer_offsets);
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}
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static struct zink_compute_program *
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