glx/dri3: explicitly assign struct components for glx_*_vtable
... to improve readability of code. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
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@ -1542,15 +1542,15 @@ dri3_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
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}
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static const struct glx_context_vtable dri3_context_vtable = {
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dri3_destroy_context,
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dri3_bind_context,
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dri3_unbind_context,
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dri3_wait_gl,
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dri3_wait_x,
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DRI_glXUseXFont,
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dri3_bind_tex_image,
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dri3_release_tex_image,
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NULL, /* get_proc_address */
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.destroy = dri3_destroy_context,
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.bind = dri3_bind_context,
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.unbind = dri3_unbind_context,
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.wait_gl = dri3_wait_gl,
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.wait_x = dri3_wait_x,
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.use_x_font = DRI_glXUseXFont,
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.bind_tex_image = dri3_bind_tex_image,
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.release_tex_image = dri3_release_tex_image,
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.get_proc_address = NULL,
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};
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/** dri3_bind_extensions
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@ -1603,8 +1603,10 @@ dri3_bind_extensions(struct dri3_screen *psc, struct glx_display * priv,
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}
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static const struct glx_screen_vtable dri3_screen_vtable = {
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dri3_create_context,
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dri3_create_context_attribs
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.create_context = dri3_create_context,
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.create_context_attribs = dri3_create_context_attribs,
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.query_renderer_integer = NULL,
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.query_renderer_string = NULL,
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};
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/** dri3_create_screen
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