r600: Cleanup constant buffers on context destruction
CC: <mesa-stable@lists.freedesktop.org> Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -65,7 +65,7 @@ static const struct debug_named_value r600_debug_options[] = {
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static void r600_destroy_context(struct pipe_context *context)
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{
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struct r600_context *rctx = (struct r600_context *)context;
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unsigned sh;
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unsigned sh, i;
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r600_isa_destroy(rctx->isa);
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@ -104,6 +104,10 @@ static void r600_destroy_context(struct pipe_context *context)
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}
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util_unreference_framebuffer_state(&rctx->framebuffer.state);
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for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
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for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
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rctx->b.b.set_constant_buffer(context, sh, i, NULL);
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if (rctx->blitter) {
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util_blitter_destroy(rctx->blitter);
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}
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