anv: use anv_shader_bin_write_to_blob()'s return value
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@ -683,9 +683,7 @@ anv_device_upload_kernel(struct anv_device *device,
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if (disk_cache) {
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if (disk_cache) {
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struct blob binary;
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struct blob binary;
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blob_init(&binary);
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blob_init(&binary);
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anv_shader_bin_write_to_blob(bin, &binary);
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if (anv_shader_bin_write_to_blob(bin, &binary)) {
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if (!binary.out_of_memory) {
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cache_key cache_key;
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cache_key cache_key;
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disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
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disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
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